Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 21: Sayuka and Shadow Under Nekataka
Before leaving Neketaka again, we catch up on the next VTC quest, which is easy enough to do without combat, and hand in some quests in Dunnage.
Now we sail to Sayuka, where we level...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 20: Poko Kohara, "left for later" quests in Nekataka
An update to our average combat tactics at this level:
- Instead of ogres, Thayn Goron now opens up combat with an empowered "Called to his Bidding" invocation and...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 19: Motare o Kozi and Eastern Exploration
In Neketaka, it's time to turn in quests and also do the Lord Admiral Imp and Lady Epero bounties - we don't do a lot of non-illusionist offensive spellcasting with Cymedrol, but...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 18: Southern Exploration
We sail southwards and get into our first ship battle. Now, the interface shows us that Diccila is a 5th level cipher. That can't be right - we have full level scaling activated, right?
The...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 17: Hasongo
My first thought for the archer Ambush at Hasongo was to stealth past it, but these naga archers have incredibly eyesight, apparently, and I have to turn around right away. Instead, I decide to walk in with...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 16: Fort Deadlight and Dunnage
Our first stop outside of Neketaka are the Príncipi bases, as there are nonviolent solutions to nearly all of their quests. It is crucial to avoid facing enemy ships on the way, but we are...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 15: Neketaka
Sadly, while exploring the Huaro on the way to Neketaka, Sjáanda got an injury due to a lack of athletics skill on her part. I considered resting and using up my second charge of Hylea's Bounty, but...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 14: Maje Island Part II
At the digsite, Sjáanda lures back the first group of enemies as we call in our sporelings - the summoning spell takes a long time, so we get going as soon as combat starts. 108 health is pretty...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 13: Maje Island Part I
I'm back to my regular updates. Here's what we decided to do with our party in terms of subclasses and multiclasses when transferring it to Deadfire:
1) Thayn Goron is going to be a Beckoner, a...
I can understand that sticking to player decisions across a rather big franchise gets quite complicated, especially after three relatively complex games. However, considering the super long developement time for this game a bit more effort in that regard could certainly be expected nowadays...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 12: Thaos ix Arkannon
Back to Burial Isle, where we once again activate upscaling and enter Sun in Shadow. No trouble with the traps or the encounters down here for now - the shadow drakes aren't very dangerous with...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 11: The White March II
Our next stop is Whitestone Hollow, where we deal with a few sidequests and get into more languafeth battles:
Next, we pick up the WMII bounties. Brynlod, the one in Dyrford Crossing, is among the...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 10: Concelhaut, The Iron Flail and Llengrath
There are a few quick things we need to do before we can face the archmages - first, I decided to quickly do the "Ready the Cannons" quest because there's a bunch of durgan...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 9: The White March I
While the upscaled version of The White March I can be fairly challenging, we are at a level where even that one shouldn't give us too much trouble. One of the few enemies that can still destroy...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 8: Finishing up the Endless Paths and Act 3
With our big experience advantage compared to our previous visit, most of the remaining levels of the enldess paths are a breeze - we mostly face enemy types we've already...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 7: Northweald, Elmshore and more bounties
After praying against both treachery and imprisonment, even big groups with multiple adragans aren't quite as scary:
One of the adragans even gets to taste its own medicine...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 6: The Road to level 11 (and the reward for getting there)
Entering Act 3 at level 10, the upscaled encounters at Elmshore are very scary - a lot of them include 2-3 Adragans, and while we have prayer against...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 5: Things we've left for later, Dyrford and the End of Act 2
After our shopping tour, we take on a few quests we could have done earlier but decided to delay, because they are little bit more difficult - first off, "The...
Six Crowns for a Singer: Thayn Goron's Triple Crown Full Saga Run - Update 4: The Endless Paths, Level II-VII
The Endless Paths level 2 is fairly easy - it's just xaurips. A lof ot them, but just xaurips in the end. Level 3 is where things get really interesting - the ogres by themselves are...
If you compare Edér to the current main tank in my playthrough, the only defensive stat he's lower in is 3 points of resolve, which is 3 deflection, which is a nice thing to have but doesn't make or break a tank, especially when supported by a priest with spells like armor of faith (later on...
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