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  1. rap2h

    Heroes of the Seven Islands

    Heroes of the Seven Islands is OUT ON STEAM 🥳
  2. rap2h

    Heroes of the Seven Islands

    Thank you again for all your help and your support! See you tomorrow 🤗
  3. rap2h

    Heroes of the Seven Islands

    Thank you so much! Yes :D The “always miss” case is not clear in UI though. I may have to find something to tell the player “don’t use it” louder. This is a good news in a way for me. Because I spent the days before sending you the game to actually adds content to the last two islands...
  4. rap2h

    Heroes of the Seven Islands

    A few answers (first part) @Skatan Yes it’s on purpose. It was something I asked on reddit, and the consensus was: wearing objects should boost your stat and allow you to hack paths. I like the fact that player can abuse this system, even if it’s a bit cheated to give a wand to a barbarian...
  5. rap2h

    Heroes of the Seven Islands

    Thank you so much for playing and for your support, again! 🙏 I took a lot of notes, which will help me to improve the game a bit before its release in 10 days. I won't be able to fix everything, just some small improvements, but you gave me a lot of hints about what could be changed and what I...
  6. rap2h

    Heroes of the Seven Islands

    I hope you're doing well! For the brave, I launch a new round of tests. You'll probably be disappointed to see that some things you suggested haven't been implemented, but I also hope you'll appreciate the improvements that have been made (many of which are here thanks to you). No obligation...
  7. rap2h

    Heroes of the Seven Islands

    Thank you! Here are the numbers for the demo (if you are interested), I don't know if it's good or not, maybe I should have defined goals! The time played seems good in my opinion, according to Steam 36% played more than 1 hour and I like this number
  8. rap2h

    Heroes of the Seven Islands

    Heroes of the Seven Islands demo is out 🥳 Thanks for your support, you've helped improve the game from the very first versions!
  9. rap2h

    Heroes of the Seven Islands

    @Skatan I just fixed a few things thanks to your feedback again. You really helped me to understand and, hopefully, to improve the game. Battle Mage should be way better Explosion (special power) is free (no MP cost) and has fixed damage. It is still limited to once per battle I removed the...
  10. rap2h

    Heroes of the Seven Islands

    Let's go for answers! By the way, the quotes seems difficult to read since it's black on brown (maybe it's just my screen) First @Skatan feedback! Enemies level 1-3 has been slightly lowered. Enemies level 4-6 has been lowered I m not sure to understand the suggestion, but maybe I should...
  11. rap2h

    Heroes of the Seven Islands

    Thank you for playing (again!) and for your feedback! This is really helpful. As usual I turn your points into tasks for my roadmap that I may or may not do as-is! You are the second one saying it's too hard (one friend told me it's almost unplayable, and he turned the difficulty to zero)...
  12. rap2h

    Heroes of the Seven Islands

    BTW: I just updated my picture. And there seem to be a spam attack currently on the website, but it's not me I promise!
  13. rap2h

    Heroes of the Seven Islands

    Hello! Long time no see 👋 After 4 months of silence on the game (last post on August, 15!), I'm going to release a demo. I'm a bit worried, to be honest. I know some of you had offered to test again, so if you have some time, I'd be delighted, so that if I need to make any adjustments, I can do...
  14. rap2h

    Heroes of the Seven Islands

    I had two consecutive days off to program the game. I just wanted to thank you for your feedback again: I worked mainly on the start and end of battle screens and I'm happy with the result. It's largely thanks to you!
  15. rap2h

    Heroes of the Seven Islands

    Inspired by Antimatter battle feedback (first post), I've just tried something (it's a mockup, so nothing implemented yet). The main idea is to have a "before combat" screen with some information: you see the turn order, the difficulty (based on your level vs enemy level), the possibility to...
  16. rap2h

    Heroes of the Seven Islands

    Thank you for playing and for your feedback @Skatan ... ...and sorry for the totally broken balance! Reading your post, I just realized that I released this version to test the gameplay (because people have only seen screenshots by now), but I rushed the stats, without thinking that the...
  17. rap2h

    Heroes of the Seven Islands

    Wow thank you so much for your feedback @Antimatter ! There is a lot of activable lines in your detailed post that I can implement to increase the game quality, some of them without too much effort I guess. All these feedbacks are relevant, I note everything in my backlog and will get back to...
  18. rap2h

    Heroes of the Seven Islands

    I'm about to start pre-alpha testing. It's not very rewarding, the only thing I have to offer is name in credits and the game for free, unless you have a better idea (maybe I can draw a portrait). I can export for linux, windows or mac. For my previous game, I had relevant and valuable...
  19. rap2h

    Heroes of the Seven Islands

    The Steam page has just been released! I hope I haven't made any mistakes 😅
  20. rap2h

    Heroes of the Seven Islands

    @Antimatter Not sure you will find something online, but here are some of my inspirations: Elodie Shanta. I love how she draws light fantasy (example here: http://imprimerienocturne.com/2020/01/22/cecil-et-les-objets-casses-elodie-shanta/). I decided to start drawing a game (as an amateur)...
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