ACT 1 spoilers incoming
So, Grimdark's party managed to get through act 1, killing all druids and tieflings and aligning with a paladin of Lolth, by the name of Minthara. After slaughtering Emerald Grove's inhabitants, the drow lady left to the Moonrise Towers, together with her merry band of greenskins.
Grimdark and his companions then explored the Mountain Pass, finding a hidden monastery, devoted to Lathander, god of Light and Dawn, in the process. Our dear Lae'zel claimed, that githyanki crèche, we were looking for, has to be hidden somewhere nearby. And she might be right, the place reeked with "frogs". Turned out, Morninglord's priests weren't so thick, as we expected, and managed to hide the entrance to the hidden part of the temple behind some elaborate puzzles. Fortunately, Gale's wondrous mind allowed us to figure out the solution. Wonderboy cracked it again!
In the end, Lae'zel was right, there was a githyanki compound, hidden underneath Lathander's monastery. Their leader wanted us to give up the Astral Prism, so their lich queen, Vlaakith, could happily rule supreme ever after. Grimdark didn't like that notion, showing her a middle finger. Lae'zel needed a little proof to understand that her beloved lich queen is in fact the bitch queen (the real bitch, not to be mistaken with Umberlee). Vlaakith didn't like how the team treated her, guess she was not used to hear "no" as an answer. The team's secret guardian deposed her as a traitor of her people, which almost devastated Lae'zel. Plus, they learned that githyanki wondrous device, zaith'isk, was in fact a fraud. It never meant to cure anyone of the tadpole.
Grimdark wanted to go straight to the Moonrise Towers, but Gale pestered him to explore this hidden temple they found in the back of the goblin's camp, so the team headed down there, to see what's up with that place. Turned out it was an old Selunite post, that led them straight to... the Underdark. The band's resident Waterdeep mage was thrilled. While wandering (extremely causiously) through the depths of the Underdark, eliminating its nasty inhabitants along the way, they stumbled upon a... village full of fungi-people... myconids, as Gale kindly explained. They... could talk... well, through their minds. And they were friendly and wanted Grimdark's help to kill some pesky duergars. Grimdark hated duergars, they were no better than his Lolth-worshipping kin. The team ambushed the group of deep dwarves and rip them to shreds, without mercy. Fungi-people were happy... and asked the party to kill a certain drow, a follower of the Absolute, who was residing in an old Sharran fortress, called the Grymforge. The Grimdark's band took a boat and sailed through the underground river towards the fortress. The place was full of duergars, too many to risk an open assault. Grimdark ordered the team to play nice, until they find a right time to attack. Diligent exploration of this vast area led them to the discovery of an ancient adamantine forge. Gale couldn't resist and made an attempt to uncover its secrets, which led to... waking up its massive golem guardian. The Grym, as it was apparently called, was a tough opponent, but Lae'zel's stunningly fast fists were able to crack a hole in its tough armour. The beast fell, leaving the treasures behind. Grimdark used two pieces of mithril ore he found nearby to craft a powerful amour and shield, both a true piece of beautiful dwarven design.
The time has come to deal with the annoying drow, Nere, who somehow managed to get trapped behind the rubble, in a pocket filled with poisonous gas. Grimdark felt he should live the idiot to die there, but myconids wanted the guy's head, in a literal sense. Plus, he made slaves from a bunch of poor deep gnomes. Grimdark always felt a sympathy to sfirfneblin, as they were sometimes called, as they were always oppressed by his evil kin. Astarion use his charm to strike a deal with a bunch of rebellious duergars, who wanted to overthrow Nere and his minions. Gale used the runic powder, that he was earlier by a deep gnome who was hiding somewhere in the depths of the Grymforge, to blow up the rubble that was blocking the way to the trapped drow. As suspected, Nere was just a megalomaniac idiot, who deserved to be put down like a rapid dog. The team agreed, and his head soon swung by Grimdark's belt. Deep gnomes were not exactly the kindest lot I've seen, they decided to give up his captured companion, Wulbren, and went straight to Baldur's Gate to deal their own business. One of them, though, didn't ant to give up on his friend and agreed to stick with us, hoping to save him. After wrapping things up in the Forge, the team went back to Mountain Pass, heading toward the Shadowcursed Lands.