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A sequel has been announced and will become available later this year. Feeling inspired, I've returned to the first game, which is a flawed masterpiece. When Kingdome Come: Deliverance released, it got a lukewarm reaction. But with time, bugs were squashed, optimization improved, and more and more players kept discovering its deep RPG systems, which could be compared to Morrowind and Oblivion. A medieval first-person RPG focused on immersion, narration, and realistic sword combat. Unique Czech countryside surroundings. I'm playing with the Czech VO for a more authentic experience.
Here are a few screenshots from pre-rendered cutscenes. They express the vibe of this game.
Below are a few screenshots I took using Nvidia Ansel (this allows you to look at the character from the third-person perspective):
The intro & prologue sections take around 4-7 hours depending on how detailed you want to be in exploration (e.g. would you want to pick all possible locks and get some starting money and relatively solid beginner's equipment, or just complete quests). The game is not hand-holding you much even during the prologue.
Here are a few screenshots from pre-rendered cutscenes. They express the vibe of this game.
Below are a few screenshots I took using Nvidia Ansel (this allows you to look at the character from the third-person perspective):
The intro & prologue sections take around 4-7 hours depending on how detailed you want to be in exploration (e.g. would you want to pick all possible locks and get some starting money and relatively solid beginner's equipment, or just complete quests). The game is not hand-holding you much even during the prologue.