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The Candlekeep Annex: RPed Baldur’s Gate No and Low Reload Adventures
Greetings, fellow wayfarers! Welcome to the Candlekeep Annex, your online home for RPed Baldur’s Gate no and low reload adventurers!
No reload play has thrived in the BG community for over twenty years now. It’s been a ride, and I’m glad to have been a part of it. But one thing has been lost in that two decade journey: stories. No reload runs predictably and inevitably emphasize tactics. This is fun, beautiful even. But when that tactical emphasis is pursued at the expensive of the narrative and the logic of the game world, the richness of the adventure is lost. We at The Annex seek to rediscover that richness. Innovative tactics. Compelling stories. Respect for the game world. That’s what we’re about. Here’s how it work.
Guidelines and Principles
1. Reloading: The Annex is for low and no reload adventurers. Players will be expected to attempt a no reload. If and when that no reload fails, they’ll have two options: 1) withdraw from the thread, 2) continue with a reload counter at the bottom of each update. Ex- Reload Count: 2
NW: Reloads are only permissible for the death of the main character, not for strategic advantage. If a NPC is lost, the player will be expected to suffer that loss. Likewise if a player, say, fails an attempt at thievery. Think of our low reloads as no reloads with forgiveness, not Power Word: Reload runs.
NW2: In the event of a bug, the player may reload to the last save. If something happens and you're not sure if it qualifies as a bug, ask and we'll figure it out.
2. Allowable Tactics: The Annex is a place for adventurers to share their journeys, not an episode of the Cheese Police. No one here has a desire to police tactics. Instead, players will be expected to form their own judgements, with the sensibilities of their audience in mind. Norms will emerge over time. Pay attention to them. When in doubt, ask yourself these questions.
i. Does it make sense? Is the tactic consistent with the logic of the game world, or does it subvert that logic, exploiting features of the engine?
ii. Does it radically simplify the adventure? If a single item or tactic solves a vast array of game questions, consider limiting it.
iii. Can I write the tactic into a story? If you can write the tactic into a story, and that story sounds sensible, interesting and fun to read, the tactic is probably ok.
iv. Will my fellow players enjoy reading about this? If a tactic will bore your readers, or turn them off, restrict it.
Once again, this is not an episode of the cheese police. But we at The Annex are on a low cheese diet. Hold the dairy, to the extent that you can.
3. Posting Style: Players will be expected to narrativize their runs, to tell their character’s story in a compelling fashion: that’s the point of the Annex. Is this hard? Yes. Will some of these attempts be terrible? Absolutely. As I said, it’s hard. We don’t expect perfection, all we ask is that you try. Flex your creative muscles! You’ll get better over time.
That said, writing a readable narrative for an entire adventure is extremely challenging and we want to be inclusive. If your runs meet the following criteria they are welcome at The Annex:
i. Your character has a backstory and personality, they make decisions in the game world that flow from that backstory and personality
ii. Your tactics respect the logic of the game world
iii. Your posts tell a story, or have prominent narrative elements: they’re more than a summary of battle tactics.
I expect we’ll run the gamut from lightly RP low cheese adventures to full on novelizations. Diversity is welcome. But let’s try to improve as writers, as well as players. The best way to improve your writing is to write. The second best way is to read. Let’s build a list of fantasy novels that we can read for inspiration. My personal favorite is Ellen Kushner’s Swords of Riverside series. What’s yours? DM suggestions to me. A running list of suggestions will appear in post two.
4. Entry Procedure: Players will enter the thread by submitting an introductory post. Please use the following format:
A. Character Record and Proficiencies
B. Mods
C. Difficulty Setting
D. Character Description
NW: An example will appear shortly after this initial post is submitted. See the character "Amara" below.
5. Challenge Fulfillment
Whether you are a no reloader or a low reloader, please clearly state when your run has ended. Runs of special significance will be honored as Deneir’s Favorites, our hall of heroes here at The Annex. A successful no reload will automatically qualify for inclusion. Low reloads may qualify, too, under a different category. Also, any well written adventure can qualify for the hall -a great story will be considered a success even if the character fails to complete the journey. Admission in these cases will be decided by nomination and consensus.
That, my friends, is enough administrivia! Welcome to the Candlekeep Annex, everyone! May we play and share together! If you have questions, feel free to ask.
Best,
A.
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