Alesia_BH
Habitué
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Alena, Halfling Priest of Lathander, Canon Party Run: The Crooked Cane Lich
I know, I know: The Crooked Cane lich doesn't deserve his own post. He's not that scary. I'm only doing it because we're off to fight Kangaxx next, and I don't want to junk up that post.
So, why are we even here? Daystar, of course. Sunray is a Kangaxx killer and more is good. Also, Aerie is on the cusp of another level up and we figured we might as well lock that in before we fight the mean meanie.
First, I'd like to tell you about something that I like to do in party runs. The Flagons is our home, of course, but we also have a workout room. Its pirate cave in The Sea's Bounty. This is where we go to experiment with stuff, practice buffing, discharge unwanted sequencer, et cetera times two. Here we are getting rid of our L2 offensive sequencers so we can reconfigure for the lich fight. Fleshie is such a bud.
To the Crooked Cane. My first instinct was to send the SI:A kids in to handle this on their own. That felt ever so slightly cheesy to me, though, so instead we just delayed the arrival of Jaheira, Minsc and Alena. I thought I had a clever plan. Maybe I was right. It wasn't clever enough for this adorable little lichy-poo, though. Kudos to him for at least making us sweat.
We sent in the SI:A kids first, so they could absorb any opening Contingencies or Sequencers. With the opening spells out of play, and the lich's aura clouded, we brought in the rest of the team. Jaheira opened with a Nature's Beauty. The lich was running Spell Shield and Spell Turning, along with some annoying specific protections, most notably Pro Magic Energy. Aerie went with Pierce to take down the Spell Shield. Imoen followed with Khelben's. Speaking of Khelben's, I think I've been misspelling that as Khleben's. I'm not sure and I'm too lazy to check right now, but if so I, apologize.
We're looking good here, but for some silly reason Jaheira, Minsc and Alena were deposited in front of the SI:A kids. We don't love that, not with those mordies incoming.
We had hoped that Blindness would prevent the lich from targeting spells, including Remove. That didn't quite work. He targeted his mordy, which was in touch range. It's a good thing he's Breachable now. We need to end this quick.
With ProMagic Energy out of the picture, we can unleash our Sunrays. Minsc and Alena go first, bringing him down to near death.
Aerie has a Sunray, too, but with Aerie, Imoen and Haer'Dalis packing Melf's, the lich doesn't make it to Aerie's next turn. Haer'Dalis gets the kill.
If I were to do this over I'd just let the SI:A kids handle it. There's no shame in that. This was just a weird spasm of meta avoidance, kind of like my decision to keep Alena, Jaheira and Minsc north of the Underdark balor instead of south of him. As in that case, this was a peculiar place to draw the line, and not worth the risk it entailed. We have no need to give these SoA blokes a fighting chance. We'll face enough challenges in ToB.
Best,
A.
I know, I know: The Crooked Cane lich doesn't deserve his own post. He's not that scary. I'm only doing it because we're off to fight Kangaxx next, and I don't want to junk up that post.
So, why are we even here? Daystar, of course. Sunray is a Kangaxx killer and more is good. Also, Aerie is on the cusp of another level up and we figured we might as well lock that in before we fight the mean meanie.
First, I'd like to tell you about something that I like to do in party runs. The Flagons is our home, of course, but we also have a workout room. Its pirate cave in The Sea's Bounty. This is where we go to experiment with stuff, practice buffing, discharge unwanted sequencer, et cetera times two. Here we are getting rid of our L2 offensive sequencers so we can reconfigure for the lich fight. Fleshie is such a bud.
We sent in the SI:A kids first, so they could absorb any opening Contingencies or Sequencers. With the opening spells out of play, and the lich's aura clouded, we brought in the rest of the team. Jaheira opened with a Nature's Beauty. The lich was running Spell Shield and Spell Turning, along with some annoying specific protections, most notably Pro Magic Energy. Aerie went with Pierce to take down the Spell Shield. Imoen followed with Khelben's. Speaking of Khelben's, I think I've been misspelling that as Khleben's. I'm not sure and I'm too lazy to check right now, but if so I, apologize.
We're looking good here, but for some silly reason Jaheira, Minsc and Alena were deposited in front of the SI:A kids. We don't love that, not with those mordies incoming.
If I were to do this over I'd just let the SI:A kids handle it. There's no shame in that. This was just a weird spasm of meta avoidance, kind of like my decision to keep Alena, Jaheira and Minsc north of the Underdark balor instead of south of him. As in that case, this was a peculiar place to draw the line, and not worth the risk it entailed. We have no need to give these SoA blokes a fighting chance. We'll face enough challenges in ToB.
Best,
A.
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