Fandraxx
Habitué
- Messages
- 59
Hey all,
I've been reading through the Psionics Handbook over the past few days for a video about both the handbook itself and another module about Dark Sun (which made psionics a huge part of the world).
Kinda curious to know what people think about Psionics (eferred to as Mystics in more recent editions). I know they've always been the subject of discourse over the years.
Personally, I don't have anything against the "vibe" of "theming" they they present - in a world with magic and divine intervention, how unbelievable are mind connections and tricks?
Moreso, my issue lies in just how much they actually have access to. They have so many abilities and if two mystics wind up fighting each other they have to play 17 different mini-games to decide whether or not they can actually hit each other. They just feel very odd in the scope of the other game's systems - like they're separate, but meant to be with everything else.
Would love to know what everyone else thinks!
I've been reading through the Psionics Handbook over the past few days for a video about both the handbook itself and another module about Dark Sun (which made psionics a huge part of the world).
Kinda curious to know what people think about Psionics (eferred to as Mystics in more recent editions). I know they've always been the subject of discourse over the years.
Personally, I don't have anything against the "vibe" of "theming" they they present - in a world with magic and divine intervention, how unbelievable are mind connections and tricks?
Moreso, my issue lies in just how much they actually have access to. They have so many abilities and if two mystics wind up fighting each other they have to play 17 different mini-games to decide whether or not they can actually hit each other. They just feel very odd in the scope of the other game's systems - like they're separate, but meant to be with everything else.
Would love to know what everyone else thinks!