JustKneller
Habitué
- Messages
- 857
I took a pass on this game back in the day. I mean, I got it, but I didn't get far before I moved on to other things. It seemed like I was in for a good story, but the mechanical gameplay was just kinda janky. The feedback is also not great (e.g. I often can't tell if someone hits or misses an attack). It's just wasn't that gripping to actually play. Nevertheless, the story has clearly stood the test of time. I'm older and more patient now, so I think it's time I have a bash at it. I'm basically playing blind. I remember nothing of what actually happened when I played it before. I did read chunks of the manual and some non-spoiler parts of the wiki to understand the basic mechanics, just so I know what things mean, but I have no idea what I'm in for here.
So, as you can see, I'm shooting for a story powergamer build. Technically, I didn't optimize, though. Long story short, had I picked a dwarf, I would have come out ahead in points. Plus, I really, really, tanked my combat ability more than I needed to for the sake of the character concept. I'm not just going to play the story build. I'm going to make it make sense.
And what can I tell you about our Elizabeth Marie Clarke (who I named after Elizabeth Blackwell, Marie Curie, and Edith Clarke)? You get some of the story above, but there's always more to the story. The Clarkes were wealthy industrialists who made their fortune on electrical products. They lost their fortune to pay for Elizabeth's treatments, but the determined young woman refused to let her good family name fade into obscurity. Once cured, she decided to dedicate her life to biotechnology. Upon reaching adulthood, she simultaneously started her studies in medical sciences (Healing +1, Novice Herbology) and electrical engineering (Novice Electrical) while taking over managing the ailing family business (Persuasion +2).
At the time of the airship crash, Elizabeth was returning home from an investor meeting in Caladon. Unfortunately, the meeting had not gone well. The last of the investors had pulled out. Elizabeth was returning home with no idea of what to do next.
So, as you can see, I'm shooting for a story powergamer build. Technically, I didn't optimize, though. Long story short, had I picked a dwarf, I would have come out ahead in points. Plus, I really, really, tanked my combat ability more than I needed to for the sake of the character concept. I'm not just going to play the story build. I'm going to make it make sense.
And what can I tell you about our Elizabeth Marie Clarke (who I named after Elizabeth Blackwell, Marie Curie, and Edith Clarke)? You get some of the story above, but there's always more to the story. The Clarkes were wealthy industrialists who made their fortune on electrical products. They lost their fortune to pay for Elizabeth's treatments, but the determined young woman refused to let her good family name fade into obscurity. Once cured, she decided to dedicate her life to biotechnology. Upon reaching adulthood, she simultaneously started her studies in medical sciences (Healing +1, Novice Herbology) and electrical engineering (Novice Electrical) while taking over managing the ailing family business (Persuasion +2).
At the time of the airship crash, Elizabeth was returning home from an investor meeting in Caladon. Unfortunately, the meeting had not gone well. The last of the investors had pulled out. Elizabeth was returning home with no idea of what to do next.