JustKneller
Habitué
- Messages
- 857
October 24, 1885
It took longer than I thought to sort out the issues with the Shrouded Hills mine. However, it was worth the time to save such a valuable place. I can only hope the humans have learned from their mistakes and will treat it better in the future. While in Tarant, I met Magnus, another Dwarf. He also has an inquiry for P. Schuyler and Sons over a piece of jewelry. We decided to join forces, as our aims were quite similar. However, we reached a dead end rather fast. The staff at P. Schuyler and Sons refused to speak with us, regardless of our tact. It is of little matter. We have other pursuits. Magnus is a talented craftsman, much like any Dwarf. He is skilled in the more traditional craft of metalworking and has also branched into mechanical creations.
My lodgings have become my de facto workship. Fortunately, my electrical experiments are not terribly loud or messy, so I can work without disturbing the other patrons of the inn. I recently developed a rod that can store electricity and discharge it against a struck foe. I think, if I experiment some more, I can develop this into a weapon that can project the electricity much like a firearm. I found schematics in Tarant for just such a thing, but some of the components exceed my current knowledge. I will keep at this, though. I am sure I will get there.
Magnus, of course, needs a proper smithy for his trade. We have an agreeable acquaintance in the form of an half-orc blacksmith across the road from the inn. He is graciously sharing his workspace with Magnus, though the help Magnus has given the orc with his own work is worth more than rent. In the process, he has crafted fine swords for our company. Jayna has found a way to pursue her craft in Black Root by seeking mentorship from the local herbalist. Even Sogg has kept himself busy, albeit in his cups at the tavern next door. Still, his tab is only a minor expense for our company, and he has yet to start any trouble, so this is as good as can be expected for his kind.
Our only companion who has not found his stride is Virgil. His mentor left him a telegram in Tarant with little to go on and the dead end at P. Schuyler and Sons was discouraging. While the rest of us has found ways to occupy our time, he mostly idles away the day. I have recently decided a new tact for our company. With our coffers reasonably full and ourselves better equipped, we will have another run at P. Schuyler and sons. An elxir from Jayna may help us with the diplomatic approach, and the new swords from Magnus will come in handy should diplomacy fail.
I really mucked up my time management here and traveled far more than I needed, had I thought things through better.
The first thing I did in Tarant was buy a smoking jacket from the tailors (for the reaction bonus) and get training (with an elixir of persuasion) from Madam Lil (for +1 Follower). From there, the party wandered about the town to get their bearings and chat up some of the local folks (picking up some XP and coin along the way).
I didn't get much done around town before picking up Magnus. The party had a bash at P. Schulyer and Sons, but they couldn't get past the desk staff. I think Tiernon needs more persuasion, but he used his one elixir at Madam Lil's. There were two more back in Black Root, though. By the trip back Magnus and Tiernon became fast Dwarven friends. Tiernon made Magnus two charged rings and Magnus let Tiernon "borrow" his grandfather's gauntlets. Honest! You can ask him yourself!
Tiernon hit level 8 during this time and could make Charged Staves. However, Magnus could make the far superior Balanced Sword. I found schematics for both the Tesla Gun and Bullets upon the return to Tarant. After buying them, the party had a whole 19 coin to share. To add insult to injury, I discovered that the Tesla Gun requires a Looking Glass Rifle, which is the Gun Smithy 5 weapon. I looked it up on the wiki, and pretty sure I can get one without building the skill, but I'm just as sure that I'll have to murder/steal for it, so that's not happening.
About this point, I would be questioning all my life choices and then rebuilding my character from scratch. Except, I planned some wiggle room to screw up. The build I have in mind is 55 points, which means I have 9 points for a buffer. I wasn't planning to rush the Tesla Gun after the Tesla Rod anyway. Instead, I was going to wait a while until I had amassed a stockpile of ammo for it (and the Tesla Rod started hitting soft) and maxed out Firearms. Eventually, five of those buffer points will go into Gun Smithy and I'll still have my Tesla Gun.
Virgil and Magnus clearly don't like each other, but Virgil is taking it too far. He will cast until he passes out trying to heal me (despite my TA blocking it most of the time). However, he won't lift a finger to help Magnus unless he's critical. The party is well off on healing salves for now, but still, the least he can do is spread out the free healing as he's only in the party for story points (otherwise, I'd drop him back in Shrouded Hills).
As you can see from the date above, the team was a little sidetracked. I went back to Black Root for the potion, but opening up access to charged staves made me want to make one. It cost less than 50 coin for the materials (and I already had extra staves on hand from replacing everyone's weapons with balanced swords) and the local general store took it off my hands for almost 900 coins! I had a bash at a flow specktrometer and that also sold for around 100 coin over the material cost. I could even turn a bit of a profit on charged rings. This is a massive difference from when I tried to punt mechanical swag on the last run. In any event, my money problems are solved (and by extension, ammunition). I was so psyched over the sale that I sprung for train tickets (375 coin!) for everyone to return for Tarant.
There were two things I wanted to do in Tarant. First, I wanted to pick up an explosives manual so I could craft bullets. Second, I had totally forgotten about the Shrouded Hills mine and wanted to cinch up everything pre-Tarant before pushing forward. All the faffing about with this burned a lot of in-game time, hence the date above. I can finally get back on track, though.
At this point, the mine is sorted and I can focus just on business in Tarant.
It took longer than I thought to sort out the issues with the Shrouded Hills mine. However, it was worth the time to save such a valuable place. I can only hope the humans have learned from their mistakes and will treat it better in the future. While in Tarant, I met Magnus, another Dwarf. He also has an inquiry for P. Schuyler and Sons over a piece of jewelry. We decided to join forces, as our aims were quite similar. However, we reached a dead end rather fast. The staff at P. Schuyler and Sons refused to speak with us, regardless of our tact. It is of little matter. We have other pursuits. Magnus is a talented craftsman, much like any Dwarf. He is skilled in the more traditional craft of metalworking and has also branched into mechanical creations.
My lodgings have become my de facto workship. Fortunately, my electrical experiments are not terribly loud or messy, so I can work without disturbing the other patrons of the inn. I recently developed a rod that can store electricity and discharge it against a struck foe. I think, if I experiment some more, I can develop this into a weapon that can project the electricity much like a firearm. I found schematics in Tarant for just such a thing, but some of the components exceed my current knowledge. I will keep at this, though. I am sure I will get there.
Magnus, of course, needs a proper smithy for his trade. We have an agreeable acquaintance in the form of an half-orc blacksmith across the road from the inn. He is graciously sharing his workspace with Magnus, though the help Magnus has given the orc with his own work is worth more than rent. In the process, he has crafted fine swords for our company. Jayna has found a way to pursue her craft in Black Root by seeking mentorship from the local herbalist. Even Sogg has kept himself busy, albeit in his cups at the tavern next door. Still, his tab is only a minor expense for our company, and he has yet to start any trouble, so this is as good as can be expected for his kind.
Our only companion who has not found his stride is Virgil. His mentor left him a telegram in Tarant with little to go on and the dead end at P. Schuyler and Sons was discouraging. While the rest of us has found ways to occupy our time, he mostly idles away the day. I have recently decided a new tact for our company. With our coffers reasonably full and ourselves better equipped, we will have another run at P. Schuyler and sons. An elxir from Jayna may help us with the diplomatic approach, and the new swords from Magnus will come in handy should diplomacy fail.
I really mucked up my time management here and traveled far more than I needed, had I thought things through better.
The first thing I did in Tarant was buy a smoking jacket from the tailors (for the reaction bonus) and get training (with an elixir of persuasion) from Madam Lil (for +1 Follower). From there, the party wandered about the town to get their bearings and chat up some of the local folks (picking up some XP and coin along the way).
I didn't get much done around town before picking up Magnus. The party had a bash at P. Schulyer and Sons, but they couldn't get past the desk staff. I think Tiernon needs more persuasion, but he used his one elixir at Madam Lil's. There were two more back in Black Root, though. By the trip back Magnus and Tiernon became fast Dwarven friends. Tiernon made Magnus two charged rings and Magnus let Tiernon "borrow" his grandfather's gauntlets. Honest! You can ask him yourself!
Tiernon hit level 8 during this time and could make Charged Staves. However, Magnus could make the far superior Balanced Sword. I found schematics for both the Tesla Gun and Bullets upon the return to Tarant. After buying them, the party had a whole 19 coin to share. To add insult to injury, I discovered that the Tesla Gun requires a Looking Glass Rifle, which is the Gun Smithy 5 weapon. I looked it up on the wiki, and pretty sure I can get one without building the skill, but I'm just as sure that I'll have to murder/steal for it, so that's not happening.
About this point, I would be questioning all my life choices and then rebuilding my character from scratch. Except, I planned some wiggle room to screw up. The build I have in mind is 55 points, which means I have 9 points for a buffer. I wasn't planning to rush the Tesla Gun after the Tesla Rod anyway. Instead, I was going to wait a while until I had amassed a stockpile of ammo for it (and the Tesla Rod started hitting soft) and maxed out Firearms. Eventually, five of those buffer points will go into Gun Smithy and I'll still have my Tesla Gun.
Virgil and Magnus clearly don't like each other, but Virgil is taking it too far. He will cast until he passes out trying to heal me (despite my TA blocking it most of the time). However, he won't lift a finger to help Magnus unless he's critical. The party is well off on healing salves for now, but still, the least he can do is spread out the free healing as he's only in the party for story points (otherwise, I'd drop him back in Shrouded Hills).
As you can see from the date above, the team was a little sidetracked. I went back to Black Root for the potion, but opening up access to charged staves made me want to make one. It cost less than 50 coin for the materials (and I already had extra staves on hand from replacing everyone's weapons with balanced swords) and the local general store took it off my hands for almost 900 coins! I had a bash at a flow specktrometer and that also sold for around 100 coin over the material cost. I could even turn a bit of a profit on charged rings. This is a massive difference from when I tried to punt mechanical swag on the last run. In any event, my money problems are solved (and by extension, ammunition). I was so psyched over the sale that I sprung for train tickets (375 coin!) for everyone to return for Tarant.
There were two things I wanted to do in Tarant. First, I wanted to pick up an explosives manual so I could craft bullets. Second, I had totally forgotten about the Shrouded Hills mine and wanted to cinch up everything pre-Tarant before pushing forward. All the faffing about with this burned a lot of in-game time, hence the date above. I can finally get back on track, though.
At this point, the mine is sorted and I can focus just on business in Tarant.
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