WiseGrimwald
Habitué
- Messages
- 280
The Sirene mod introduces a Tiefling Paladin.
I love the mod by the way.
However it raised questions as I thought that I would like to do a run as a Tiefling.
BG3 is a completely different game engine and so is not relevant to this discussion.
What modification should I make to a roll? The Sirene mod uses the elf as a starting point which actually enables Sirene to use a Moonblade!
EDIT The elf was probably used as a starting point due to their night vision.
Any bonuses or penalties to attributes?
Changes to fire resistance? magic fire resistance?
How to alter see in the dark?
Anything else?
Because I am familiar with EE Keeper I would prefer to make any alterations in EE Keeper rather than Near Infinity
One of the weird things about Sirene is that there is no strength bonus for a paladin!!
I love the mod by the way.
However it raised questions as I thought that I would like to do a run as a Tiefling.
BG3 is a completely different game engine and so is not relevant to this discussion.
What modification should I make to a roll? The Sirene mod uses the elf as a starting point which actually enables Sirene to use a Moonblade!
EDIT The elf was probably used as a starting point due to their night vision.
Any bonuses or penalties to attributes?
Changes to fire resistance? magic fire resistance?
How to alter see in the dark?
Anything else?
Because I am familiar with EE Keeper I would prefer to make any alterations in EE Keeper rather than Near Infinity
One of the weird things about Sirene is that there is no strength bonus for a paladin!!
Last edited: