Just 17 hours in-game, but so much fun & totally unique experience of playing as a teenager helping your little brother. A Plague Tale: Innocence certainly gets Recommended from me. I haven't seen many similar games, it reminded me of novels I read when I was ~13 years old. An inspiring, atmospheric, often very scary, but an eventually warm game about Amicia, Hugo, and their friends. I enjoyed all the stealth, action & puzzle moments. I will be certainly buying its sequel A Plague Tale: Requiem, releasing this October. I played the game with the French VO for a more authentic French & Middle Ages atmosphere.
Great idea for a thread! Anyone can participate, no matter the genre they prefer, unless we have people who only play life service games, and we'll finally know who is such a severe restartitis victim that they haven't finished a game in decades .
Speak the truth, tavern patrons and innkeepers!
The last game I finished was Divinity: Original Sin 2.
According to Steam I spent 190 hours in the game, might be more (because there are places where I can only play in offline mode and it doesn't count then), might be less (leaving the game running while being called away and returning after hours).
It was a great experience, one I have dedicated a whole thread to here (not finished yet), so I won't make too many words.
I highly recommend playing this game as one of the origin characters, especially Lohse or Fane, because it gives you a much more personal view into the world and your protagonist's place in it.
You start as a prisoner on a ship, collared by members of some sort of religious order, your powers as a Sourcerer a supposedly evil force taken from you, being shipped off to an island with others of your kind.
The story is engaging and full of a few surprises, the lore of the world (knowledge of DOS1 isn't required) is explained in conversations and notes or short books you find across the game (some accurate, some not so much, as IRL), but where the game really shines is in combat, with tactical turn-based fights that are like puzzles to solve, some of them like a creative and colourful 3D chess. Who finds that off-putting shouldn't worry, it was on a higher difficulty setting and should have a different story:combat ratio on Classic or lower, although I wasn't too experienced with such games either and enjoyed the challenge.
The occasional humour is not to everyone's taste, but I had fun with it and with my quirky companions too. And before this turns into an essay, let me stop here and tell you to play the game or at least read the first page of my thread for an impression ;-)
I finished A Plague Tale: Innocence today (and yes, I had been eyeing the game and the recommendation here made me play it, a decision I don't regret). Unlike @Antimatter it took me 21 hours instead of 17, but I think a few times I hit Esc when interrupted and left the menu open. Also, there were a few situations when I was tired and needed several attempts to solve something that requires nimble fingers.
I can definitely share the impression in the post above. It's an interesting change to play as a teenager with a sling, mostly using stealth and running, and the feeling of being powerless and having to hold your breath while trying to hide or escape from the overly powerful inquisition is very real. The story is very engaging, has its dark and scary passages, but is also full of those little moments of comfort, unexpected help and friendship.
One minor thing I have to criticize is that in some moments the PC controls are a bit awkward, and especially the endgame introduces a few mechanics that make it difficult to master, but I think it's reasonable to expect they will balance that better in the next game.
I finished the entire Mass Effect series recently, and am not entirely sure what to say about it. I had a lot of fun, and there were a lot of good moments in the writing, but the ending was much less than I had hoped it would be. I forgot to take screenshots, unfortunately, because I was too involved in the game at the time.
OK, let's see. Here are the games I have finished within this year:
Pathfinder: Wrath of the Righteous → after a major letdown of Pathfinder: Kingmaker, the second game was an enormous positive surprise.
The Elder Scrolls: Skyrim → I have been keeping this game on my virtual shelf for years and while I was on a long sick leave I figured, this is the good time to play this "monster". While the story is weak, I'm not gonna lie about it, overall the game was a ton of fun. The exploration is on the top level. While the levelling system is not among my favourite, it's certainly unique and has some merits.
Fallout 4 → Another game that for some reasons was lying softly on the shelf for ages. Being a Fallout franchise fan, I was a bit hesitant to play it, reading opinions that it has a very much dumbed down gameplay, comparing to older games. Boy, I'm glad that I played the game, despite those opinions. I was having a blast. The story was decent (good with Bethesda standards), exploration even better (very subjective opinion, mind you), than in Skyrim and shooting things was crazy fun.
I finished Assassin's Creed Odyssey. I left the Atlantis DLC mostly untouched--didn't want to force myself through it after spending almost 200 hours already in sunny Greece. This has been one of the most pleasing gaming experiences I've ever had. It all blended together: the Ancient Greece world with its cities, statues, music, everyday activities for people living there, seafaring, the feeling of an adventure, finding true friends and restoring your family. The tone has always been positive and life-affirming, with a little bit of humour, and some tragic moments for sure.
Odyssey is a great mix of fun gameplay of parkour with numerous stories of different people of Greece, including well-known philosophers and heroes, with lots of investigation, digging for treasure, with fighting legendary and mythical creatures. And romances. Odyssey is a blend of red wine, sea breeze, warm summer nights, and cold steel.
I smiled when I played, I teared up, I laughed, and I kept my breath. I felt sad, happy, angry. Odyssey managed to do world-building right, but it also managed to create memorable characters while still staying a bit light-weighted and laid-back.
I have to praise the exploration aspect of this game, its great scenery, and also the stories that it told. The main quest was, unlike what sometimes happens in open-world games, unique, interesting, and felt rewarding, the DLC story about the Hidden Blade was on par with it.
Cutscenes were masterfully done, they managed to express characters' feelings precisely and it often was exactly what I as the player felt.
Oh, and the main character, Kassandra. She's just pure . A strong character, but not Mary Sue, she felt natural and like a real human. And her humour (and the VO overall), just pure gold. I'll miss Kassandra and her friends. And also some of her foes, Maláka!
I discovered Assassin's Creed games thanks to Odyssey, and I think this game is now forever in my heart, and I'll definitely play other Assassin's Creed games in the future. Or maybe I'll come back to Atlantis one day, who knows?
(And btw, we have a thread full of amazing AC screenshots just over here)
I did it! I finished Metal: Hellsinger, my personal GotY, 100% beats matched regarding that, no question.
This has been an absolutely refreshing and new experience, and I grew as a player along the way. From a bit embarrassing stats such as 7% of all time spent at 16x fury, I managed to get to 63% in certain levels. I finished the game on the normal difficulty and absolutely had a ton of fun with it. Steam shows 13 hours spent, and those 13 hours were almost like I visited a Metal gig. Still head-banging here.
The game has kept gifting a flow feeling when I've been listening to amazing vocals--but it also has been a good challenge from the FPS angle. This is a good shooter.
It may be short, but ‘Metal: Hellsinger’ is as sweet as first-person shooters can get.
I agree with that review now. I can see myself coming back to the game regularly in order to sharpen my shooting skills even more, and listen to badass music. Will be definitely looking forward to a sequel.
Finished Arcanum some weeks ago and recently "finished" yet another EU4 campaign, this time it was bringing my tiny origin nation of "west gauts" (the geographical place of my birth and real life origin) into the leading world power in the 1500's using the Extended Timeline mod. Though to be honest there might only be one way to actually finish EU4 games since they run until.. 1821 or so (don't even know, I've never played that long) so I consider them finished when I've reached the goals I set out myself for the playthrough. This time it was to use the Norse colonists to colonize the americas, a take on history based on actual norse (viking) unsuccessfull colonizations of Vinland but this time being successfull.
I finished the Witcher recently. I have played this game many times before and this was the first playthrough on Steam, which in turn made me gauge how much time careful playthrough took me. And it was 41 hours. Granted, the last act and epilogue I pretty much breezed through for several reasons, the main being the more streamlined nature of the story at that point.
My main thoughts are:
- The game is overall too easy, even on Hard difficulty, with the most challenging encounter being a unique Archespor in act II of the story. Nothing else was close to its level of threat. And while I'm sure that stats-wise there were enemies more dangerous than it, by that time Geralt was much more experienced and well rounded, with more options of signs, elixirs, not to mention better equipment etc.
- Due to the above, I think I won't make another playthrough without the Full Combat Rebalance mod. I'd like to feel like the options I'm unlocking as the game progress are actually needed for survival, rather than for more spectacular overkill.
- Story-wise, I like act I and act II the most. The first act has many details that are cool to see and can inform a lot of the choice you'd have to make. The second act is cool due to the story and its nature.
- I like act IV the least of all, due to how detached it feels from the rest of the story and the majority of the characters aren't that memorable.
I have reached the ending while remaining neutral faction-wise. And while it isn't the way I usually play the Witcher games (since I'm not 15 years old)
to show Triss my honest "appreciation", I slept withe everyone I could but her
I once played through the Witcher 1, but stopped at the end of Act II, I think. Looking forward to replaying it--maybe with the remake, but maybe with just the EE eventually (as the remake is not near finished). How many choices can you "keep" from the Witcher 1 in the Witcher 2 for this purpose, and what are examples of such choices?
Many of the choices you have to take are just a flavor - characters will recognize what you did and comment on that. Some choices can result in unlocking a new option in some quests - for instance, if you finished the game by taking the side of a particular faction, you can use that connection in one instance and get easier access to a key location, with a familiar face to talk with.
Also, when importing a save from the Witcher 1, there are several items you can import to the Witcher 2, so it's a nice bit of continuity. Though, unless modded, those items won't serve you for very long.
Some choices, however, are clearly ignored, for example of a romantic partner. You'll have Triss regardless.
This time I have finished the Witcher II. As you can see, the game time was 24 hours. First, the game is naturally shorter than Witcher I. Second, I wasn't playing as meticulously as I did with the previous game. Why? The reason is quite ironic.
So, remember in one of my previous posts when I claimed I should have used Full Combat Rebalance mod to improve my experience? Well, I ended up using it's equivalent for this game, along with a giant mod pack. And for the first time, I have to say that modding affected my experience in a negative way. I seriously would rather play a vanilla game than whatever abomination I played. The main mod, Full Combat Rebalance, makes the game too easy for the first two acts (out of 3) of the game, then it offers a huge difficulty spike. It dumbs down equipment, skill choices, the overall feeling of progression, and crafting, and messes with potion effects. Some skills/talents don't work as intended, as in, they don't affect the character at all. Other mods, like upscaling of textures didn't made much of a difference in the overall presentation of the game and they hurt the game's performance very, very badly. During act III, the game crashed on me multiple times.
Overall, my time with this game should be much, much better. But mods out of all things ruined it for me. (yes, textures are really improved here)
Ah well, now at the very least I have a good save file to import to the Witcher III.
And lastly, an amusing pic, because I'm 9-year old or something.
At last, a piece of gaming history that I now know about.
Of course the game is ancient, but I found the simple graphics and animations charming. It could have been the style of a newer indie game rather than an old one.
The music and sound effects are outstanding in creating the right atmosphere of dread, especially because I was playing blind and didn't know what waits for me in the darkness.
I enjoyed the simple mechanics, the challenge of random loot and limited inventory space (make a decision and live with it).
It took me about 17 hours to go through it all, which seems to be a bit slower than the average, but I got lost a few times on the first floors until I realized how the map works, and had to go back and forth quite often until I discovered the use of Town Portal scrolls.
Maybe I'll share more impressions in the Diablo thread these days if I feel like it and have the time.
If you don't mind a recommendation, I'd recommend Planescape: Torment for your historical / archaeological consideration. I happen to think it's the best game ever made. But even folks that don't rank it as high as I do can have a great time by just checking it out for a few hours.
Congratulations @Urdnot_Wrex ! Wouldn't mind to hear some more about your impressions in the Core of Diablo thread
In other topic, I have cleared main story of that game long ago, but only recently I have beaten probably the biggest challenge the game has to offer in form of the final endgame boss. I am talking about Monster Hunter World as a game, and Fatalis as a monster. If interested, you can see the last 20 minutes of the boss fight below (unfortunately, Nvidia ShadowPlay only allows me to record max of last 20 minutes of gameplay)
What was funny there, this was my practice run. I didn't actually expect to win