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O_Bruce
replied to the thread
The Core of Diablo
.
Interestingly though, both D3 and D4 had more friction on the release day, and in D3 case, you could feel the difficulty curve just by...
Saturday at 3:40 PM
Antimatter
reacted to
MiloMechanics's post
in the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
with
Insightful
.
That Call of Cthulhu example is actually exactly the kind of atmosphere where I could imagine something like this working best. Not as a...
Saturday at 1:54 PM
Antimatter
reacted to
JustKneller's post
in the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
with
Like
.
I'm glad you laughed. Sometimes humor doesn't translate well over the internet. As for the "who gives a shit spectrum", for that 1:1000...
Saturday at 1:54 PM
Antimatter
reacted to
WarChiefZeke's post
in the thread
Dark Sun Shattered Lands playthrough
with
Like
.
If you have Mass Domination on any of your psionics, now is the time to use it. Every enemy you convert to your side is one that isn't...
Saturday at 1:53 PM
Antimatter
reacted to
Zaxares's post
in the thread
Dark Sun Shattered Lands playthrough
with
Insightful
.
Did you do the "final dungeon" where, as the Drajian army approaches, they are temporarily halted by a sandstorm that also reveals the...
Saturday at 1:53 PM
MiloMechanics
replied to the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
.
That Call of Cthulhu example is actually exactly the kind of atmosphere where I could imagine something like this working best. Not as a...
Saturday at 4:51 AM
MiloMechanics
reacted to
JustKneller's post
in the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
with
Like
.
I'm glad you laughed. Sometimes humor doesn't translate well over the internet. As for the "who gives a shit spectrum", for that 1:1000...
Saturday at 4:50 AM
OrlonKronsteen
reacted to
JustKneller's post
in the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
with
Like
.
I'm glad you laughed. Sometimes humor doesn't translate well over the internet. As for the "who gives a shit spectrum", for that 1:1000...
Saturday at 2:48 AM
OrlonKronsteen
reacted to
MiloMechanics's post
in the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
with
Like
.
This was a fantastic read and honestly touches on a lot of the same thoughts I had while developing the d1000. I completely agree that...
Saturday at 2:48 AM
OrlonKronsteen
reacted to
JustKneller's post
in the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
with
Insightful
.
As a GM, player, and consummate homebrewer, I have two opposite reactions to this. 1) Great job pushing the boundaries and creating a...
Saturday at 2:47 AM
OrlonKronsteen
reacted to
MiloMechanics's post
in the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
with
Like
.
Thanks, I actually think you raise very good points. I completely agree that a d1000 would become impractical if someone tried to use...
Saturday at 2:47 AM
OrlonKronsteen
reacted to
Skatan's post
in the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
with
Like
.
That's a very cool concept and I am in awe of your ingenuity. I'm neither DM nor player of tabletops so can't comment on that...
Saturday at 2:47 AM
OrlonKronsteen
reacted to
O_Bruce's post
in the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
with
Insightful
.
Hello! I am not a DM/GM, nor have I played much of tabletop RPGs (and what I did was Warhammer Fantasy years ago), so my input will be...
Saturday at 2:47 AM
OrlonKronsteen
reacted to
MiloMechanics's post
in the thread
I designed a physical d1000 and RPG players react to it very differently than I expected
with
Insightful
.
Hi everyone, For quite a while I've been experimenting with unusual physical dice concepts and alternative probability mechanics for...
Saturday at 2:47 AM
OrlonKronsteen
reacted to
Urdnot_Wrex's post
in the thread
What game are you currently playing?
with
Heart
.
Just passing through over neutral ground and waving a quick hello to anyone who might still remember an old Krogan. I have been playing...
Saturday at 2:46 AM
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