JustKneller
Habitué
- Messages
- 959
Level 3 would have been better. You would have had 29hp on average and an extra 10% chance to hit. Actually, I forgot to account for this before, but if you prot. evil on yourself before the fight, you knock his output down another 10%. That might be enough to close the gap and at least give you a fair shot.
How are you casting Wish as a paladin?
My main use for Int for non-arcane characters is mind flayer insurance. I usually go with 10, then the tome makes 11, so I can survive 2 hits. It does help with Maze unless you're solo (or the rest of the party is dead). In that case, getting mazed is a game ender. Scrolls and wands require 9, and the golem manuals require 16. They're nice, but then you basically have to spend the rest of your days rolling to get 18/18/18/15/13/17 for your stats (or use a character editor).
How are you casting Wish as a paladin?
My main use for Int for non-arcane characters is mind flayer insurance. I usually go with 10, then the tome makes 11, so I can survive 2 hits. It does help with Maze unless you're solo (or the rest of the party is dead). In that case, getting mazed is a game ender. Scrolls and wands require 9, and the golem manuals require 16. They're nice, but then you basically have to spend the rest of your days rolling to get 18/18/18/15/13/17 for your stats (or use a character editor).