Skyrim Legendary Edition - reviews/thoughts

Cahir

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Not long ago, I have finished my first full Skyrim Legendary Edition playthrough and figured I'd share some general thoughts about a game.

Before I start to write what I feel about the game itself, here are a couple of remarks that may be valid for my review:
  • Skyrim is not my first TES game - I have played Morrowind (twice) and Oblivion (twice, but I have not finished the main quest in neither of my runs).
  • I have not played vanilla Skyrim Legendary Edition, but I have used a Legends of the Frost modlist (here is a showcase and review on Youtube), installed via Wabbajack installer. Despite the fact that this mod list considered over 300 mods, it's considered a vanilla+ experience. In fact, most of the mods in this setup are various fixes, tweaks, quality of life features and lightweight graphical enhancement mods. Nevertheless, there are some significant improvements in the gameplay, UI or performance that will affect my general score (which will probably be slightly better than if I'd play vanilla Skyrim.
  • I have disabled Creation Club content.
Having said that, here are my thoughts about the game itself after spending 294 hours (according to Steam) and finishing the main story, almost all content from the main game and Dragonborn and Dawnguard DLCs.

What I like the most:
  • Exploration - this is where Skyrim (and all other TES games) shines. The world is HUGE, with a shocking number of places to visit. In fact, the map is so full of content that it may be overwhelming at times, especially to someone who doesn't have much experience with open world games.
What I like the quite a bit:
  • Combat - before I'll write about a combat, I have to say, that in my modlist combat was altered via Blade and Blunt, which was the only significant gameplay change in my installation. Having said that, I must say, it was an engaging experience and allowed me to use different combat styles across the game (partially due to the fact how the skill system was designed ). At the beginning, I played as a sneaky archer, sniping enemies from afar. After reaching high skill values in Sneak and Archery, I decided to switch fighting style to melee one-handed + shield and then two-handed. Finally, in later stage of the game, I started to use offensive magic more. I didn't manage to reach the cap level (81), but I was close (I ended on 79, I think). Two things I didn't like about this system was that in time it required a lot of grinding and that the only way you can gain XP is by advancing the skills. I'd prefer gaining XP by exploring, questing or killing enemies. I'd rather see a hybrid system, with the one from Fallout 4.
  • Visuals - again, I used some mods that enhance graphics, but not in a drastic way as other mods do. With those mods, Skyrim can be really beautiful at times, even 11 years after release. One thing that bothered me was procedurally generated assets, which were reused quite often. As a result, many dungeons (of the same type) looked almost the same, which made locations less unique.
  • Lore - even if TES lore is not my favourite, I always admired how rich and detailed it is. I admit I haven't read all ingame books (I'd need another 50 hours or so to do that, I fear), but I can appreciate the level of detail Bethesda put into this world.
  • Enemies - there are all kinds of enemies you can stumble upon in Skyrim, some really nasty, and each of them requires different tactics. What I miss is the greater variety among the same type of creatures.
  • DLCs story - I was having more fun playing DLCs than the main story. I especially like Dawnguard, mostly because of Serana, which was the only fleshed out companion.
  • Music - it was good, but that's about it. Nothing that sticks with me, maybe, except the Dragonborn (Dovakhiin) song.
What I didn't like:
  • Main story and side quests - I hate to say it, but the main story sucks, there's no debate about it. It's short, dull, and didn't spark any emotions in me. Taking into consideration that story is the most important part of any crpg for me, this is a huge disappointment. I knew Bethesda is not the studio that can create compelling story, not in the way old Bioware could do, but even then, the story in Skyrim is weak. Side quests are better, especially the ones where daedric princes are involved, but even those are good at most.
  • Companions - I'd rather draw a veil over it, nothing to say. Most of the companions (except Serana, really) have not much to offer. You can marry them, but there is nothing romantic in it. There are no conversations with them, no small talks, they don't comment events in game (again, Serana is the exception). Bethesda really dropped the ball here.
What I hate:
  • Voice acting - oh man, I hate it. I hate such a blatant reusing of voice actors. I hate to hear exactly the same voice over and over again. This is the single thing that drove me crazy in Skyrim.

Final score: 7.5/10 (initially I planned to give a higher score, but: a) it's not better than Cyberpunk2077; b) I'm playing Fallout 4 now, which I like more. If I'd score the unmodded version, the score would probably go down to 7/10.
 
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Antimatter

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That's a great detailed review!

One thing I find difficult is giving a game a score, especially if this game was released many years ago, but the score is given today. I consider Skyrim dated. Too many mechanics now have better alternatives. There are so many open-world games and RPGs released after 2011. At the same time, I still enjoy Skyrim even today and consider it to be a fun game.

"Is Skyrim worth playing for the first time in 2022?" Absolutely, yes. But I would find a lot of trouble finding an appropriate score for it. Imagine, e.g. giving a score to Neverwinter Nights. It was released 20 years ago, so any review would be mentioning the classics / museum / old-school aspect. Skyrim was released 11 years ago, it's much younger, but at the same time, it's very similar. Skyrim now is in the all-time great list of videogames which influenced the gaming world, it's now history.

Back when it was released in 2011, I would have probably given it 96/100.
 

Cahir

Innkeeper
Staff member
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486
That's a great detailed review!

One thing I find difficult is giving a game a score, especially if this game was released many years ago, but the score is given today. I consider Skyrim dated. Too many mechanics now have better alternatives. There are so many open-world games and RPGs released after 2011. At the same time, I still enjoy Skyrim even today and consider it to be a fun game.

"Is Skyrim worth playing for the first time in 2022?" Absolutely, yes. But I would find a lot of trouble finding an appropriate score for it. Imagine, e.g. giving a score to Neverwinter Nights. It was released 20 years ago, so any review would be mentioning the classics / museum / old-school aspect. Skyrim was released 11 years ago, it's much younger, but at the same time, it's very similar. Skyrim now is in the all-time great list of videogames which influenced the gaming world, it's now history.

Back when it was released in 2011, I would have probably given it 96/100.
That's a fair point, if I'd have played Skyrim back in 2011, the score would be probably higher. On the other hand, if I'd play it without mods, the score would be lower (that UI...)

Anyway, I know it's rather unorthodox to say, but I'd suggest playing Skyrim modded, even for the playthrough. With this insane amount of mods, you can tweak practically all aspects of the game to your liking. I personally am so glad I chose Legends of the Frost mod list. It allowed me to play the game with more or less vanilla state, but with UI and visuals enhanced, many bugs fixed and all kinds of nifty quality of life tweaks applied. I don't recommend mod it too heavily for the first time, unless you want to turn the game into something else.
 

Cahir

Innkeeper
Staff member
Messages
486
Anyway, I know it's rather unorthodox to say, but I'd suggest playing Skyrim modded, even for the playthrough. With this insane amount of mods, you can tweak practically all aspects of the game to your liking. I personally am so glad I chose Legends of the Frost mod list. It allowed me to play the game with more or less vanilla state, but with UI and visuals enhanced, many bugs fixed and all kinds of nifty quality of life tweaks applied. I don't recommend mod it too heavily for the first time, unless you want to turn the game into something else.
For those who would like to try Wabbajack installer, here's the list of all modlists (excluding NSFW stuff) for Skyrim Special Edition.

One important caveat of using Wabbajack installer, is that you really should invest in premium account on Nexus, otherwise downloading mods will be a lot of pain (if not outright impossible).

If you really want to experience the game in as much vanilla state as possible, I'd ad list suggest installing Skyrim Modding Essentials list.
 
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