Good question! I accept the NPCs as they are and use natural level progression. I tried SCS's NPC management component. I didn't like it. The NPCs didn't feel like the NPCs anymore, and I shouldn't be able to dictate the past of my companions. I also found the component buggy. It led to XP...
Hey, all! I have a mystery for you to ponder.
Over on Reddit someone posted a screenshot from Mass Effect. They wanted to know what these things are:
The most popular theory was that they’re references to the markers from Dead Space. That’s wrong. The defining feature of the markers from Dead...
Exactly. Minsc usually keeps Ilbratha in his third weapon slot, where it's never used. I had sent Ilbratha over to Haer'Dalis in the troll mound, and when I gave it back to Minsc, for the myconid encounter, I neglected to unclick it after dropping it into his weapon slot. Had I checked his...
Agreed. It’s debatable whether soloing is harder than partying in reload games. In no reload games it’s not, at least for me. In my solo games, my play needs to be on point, always. In a party run, like Alena’s, I can make a zillion mistakes and it doesn’t matter.
On a scale from 1 to 10 I’d...
Alena, Halfling Priest of Lathander, Canon Party Run: The Druid Grove- Practice, Practice
With the expanded team looking to explore their capacities, and I in need of mixed party practice in a safe environment, we continued on through the druid grove. We fought three battles. Two of these were...
Alena, Halfling Priest of Lathander, Canon Party Run: Companion Quests, Part 2 (NW: REWRITTEN!!!!)
Our quest to aid Jan had led us to the Thumb, which led us to the Seas Bounty. There we found one Baron Ployer, a slaver with a grudge and a fiendish plot.
Ployer's scheme was devious but it...
Alena, Halfling Priest of Lathander, Canon Party Run: Companion Quests, Part 1
Sometimes it takes a little adversity to remind us who our friends are. So it was with Aerie and Jaheira.
With the daunting trip to Spellhold ahead of her, Alena sought knowledge of her destination. Surely a...
All points in scimitar, eh? The lack of a range weapon could be a problem. Your Drizzt needs training.
There’s a guy in Athkatla who can help. His name is Habib. Look him up
Alena, Halfling Priest of Lathander, Canon Party Run: Decisions, Decisions, Part 2
You can say you saw it coming. You can say it but we won't believe you. In the end, Alena decided to release both of the newcomers. Nalia was released because Imoen needs space to reclaim her role in the party...
Makes sense!
The change is consistent with D&D rules. And it is consistent with developer intent, as per David Gaider’s remarks. It’s also eminently playable. My use of the tweak is 95% a personal history thing. At this point, the only issues I have with it gameplay wise are:
1) It makes PW:S...
Glad to hear it! It’s always a pleasure to share with the BG community. Thanks for being a part of it!
Sounds interesting, for sure! I don’t run mod added kits, for the reasons I mention in the other thread, but some of the Artisan Kitpack builds look super-cool. I’ll take a peak at the Arcane...
Agreed! It’s good to ride the struggle bus every once and again. I effectively bought myself a ticket by rolling Alastria. I’m looking forward to that run.
As for this run, the struggle is real, but it’s possible I’m being a bit hard on myself. It has been rough in comparison to Alicia’s run...
The moment you think you have more to teach than to learn you become a fool. That applies to everyone everywhere. No exceptions. I may get things wrong, but I try not to be a fool 🙂
My awkwardness in this run is a function of my personal history as a player. The first time I played I had zero...
Makes sense. I’m less worried about the change itself and more worried about what it and other recent changes imply about the evolution of SCS’s design philosophy. I’d prefer to see SCS return to its original mandate and leave Spell Revision like changes to Spell Revisions.
Here’s what the school change does, in my view
1) It weakens the case for the invoker as the best kit.
Prior to the change, the invoker lost only one spell of consequence, Malison. Now they lose Malison, the game’s best high level disablers, and some of the best choices for Spell Trap looping...
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