alice_ashpool
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Hi all, with the publication of Fandraxx's video I was inspired to return to Icewind Dale II (IWDII), the Black Sheep of the Infinity Engine games, for its lack of Enhanced Edition, its 3rd Edition rules and its brutally difficult combat. This is flat out the hardest of the Infinity Engine games without a doubt.
I have completed this game once. Years ago. I have played the first chapters multiple times, and the later ones once.
So lets get into it.
Icewind Dale II No reload attempt 1.
Our dramatis personae the reprobates and miscreants of the Band of the Black Hand.
Felicity Flameblood
The mary-sue union of a Chromatic Red Dragon and and Aasimar, Felicity is a fire obsessed sorceress who seeks wealth, power and dominion. She holds the Band of the Black Hand together through her magnetic personality and her ability to find opportunities for plunder. Unfortunately on route to our latest coin the gear of the Black Hand was washed overboard. Can Felicity avoid a knife in the back from the rest of our evil crew?
Race: Aasimar
Class: Sorceress
Alignment: Lawful Evil
Theme: When life gives you snow, choose flame.
Role: Face, Nuker
Feat: Spell Focus: Evocation
Spells: Chromatic Orb, Burning Hands
Thrall
A bewitched half-orc barbarian bound absolutely to Felicity's will. He watches her back and she watches through his eyes.
Race: half-orc
Class: Barbarian
Alignment: True Neutral
Theme: Polearm Smash!
Role: 2nd Row Damage
Feat: Polearm 2
Alicia Blackhand
A Priestess of Bane, drawn recently to the Black Hand by visions of a quest in service of the tyrant god.
Race: Aasimar
Class: Dreadmaster of Bane
Alignment: Lawful Evil
Theme: Even creatures magical and mysterious will bow to my will.
Role: Control
Feat: Spell Focus: Enchantment
Arwen Fivearrows
An elven mercenary in the pay of the Black Hand.
Race: Moon Elf
Class: Fighter
Alignment: Lawful Evil
Theme: Legolas
Role: Ranged
Feats: Bow 2; Iron Will
Lilith
A drow exile and Priestess of Mask. Acts as the enforcer of the Black hand.
Race: Drow
Class: Demarch of Mask
Alignment: Lawful Evil
Theme: A Knife in the Dark
Role: All rounder
Feat: Small Blade 2
Adam
The brother of Lilith. Appears to have a preternatural sense for danger.
Race: Drow
Class: Monk/Diviner
Alignment: Lawful Evil
Theme: Can't touch this.
Role: Tank, Buffer
Feat: Dodge
//////
Prologue: The Band of the Black Hand lands in Targos.
Icewind Dale 2 starts on a ship, with everyone having quarterstaffs. Because we have so many specialty races we are going to be under-leveled. On an Ironman run this is going to mean sub-optimal HP at every level after 2nd. Ouch. Death will happen, and happen frequently in this game.
We clear out the outside of the docks for some basic equipment: leather armors, shields, small blades and a bow.
Our Drow siblings and Thrall clear the buildings.
Once the docks are clear we visit Guthewulfe to stock up on Arrows for Arwen, Bolts for Felicity, a mace for Alicia and some more Studded Leather Armor since AC is in short supply. and plunder a warehouse:
Fleicity does the following quests:
Healing Reig's Arm
Reporting back to Hedron on his mother
Convince Brogan to let us in to the 2nd warehouse
Now comes the "finale" of the prologue to the prologue: the 2nd warehouse tunnels. IWDII's prologue is notoriously easy compared to the rest of the game so this proves little challenge. There are almost no rest restrictions in IWDII so you can spam-rest as much as you want. The design team seemed to realise there was no way to avoid this so scaled up the difficulty to an assumption that you would enter each fight fresh - visions of Wrath of the Righteous difficulty!
We finish Rukwurm hand in the quest and beat Guthewulfe at drinking for another 300XP and his wolf charm, then report our success to Ulbric.
////
There are a number of Free XP opportunities in Targos.
First we complete the double-act Weeping Widow Quest. We take the "good route", even though with 2 evil Priestesses the evil route is pretty signposted. (as an aside maybe I should do an actual thematic evil route here, but it makes the game harder!)
This is followed up by tricking Tabard Mooncalf into letting us take his shield - the advantages of high Charisma. This nets us blessed Level 2
Felicity (Sorceress 2)
Thrall (Barbarian 2)
Alicia (Dreadmaster of Bane 2)
Arwen (Fighter 2; Rapid Shot)
Lilith (Demarch of Mask 2)
Adam (Monk 1, Diviner 1; Expertise)
Additional Quests:
Niles sent back to fight
Doppleganger letter picked up and revealed
Braeg used to revive the man having visions
Phaen revealed and killed.
Priest of Myrkul confronted about Phaen and ghost touched bottle.
Using the Hammer to fix the catapult
After that we run through the various busywork quests:
Fixing the winch
Communicating with the goblin corpse (drow XP bonus)
Persuading the Houndstooth Gang to help in the fight (high Cha XP bonus)
An then the final fight of the Prologue.
This is not as scary as it looks as there are a lot of goblins that will only hit on a 20. The main issue is Caballus as a powerful spellcaster. We chop out way through Vghotan, Ghotrag and Caballus in turn. Bless (+1AB) and Protection from Evil (+2 Deflection AC) are useful on our tanks (although roles are pretty fluid at this point). Burning Hands allows Felicity to fry a few groups of goblins. Arwen throws arrows, Thrall gets in big hits, Adam stays near unhittable with Shield and Minor Mirror Image. Clerics throw Command at high priority targets to get hits in or disable.
And there. Prologue Battle Done
Thrall and Arwen gain Level 3 here. Of course if we were all regular races this would be level 3 for everyone, but we make do.
Thrall (Barbarian 3; Iron Will)
Arwen (Fighter 3; Dash)
Gear Review
Felicity: Phaen's Robes of Rags, Light Crossbow
Thrall: Studded Leather Armor, Halberd, Houndstooth Collar (fear and panic immunity)
Alicia: Studded Leather, Whispering Staff, Tabard's Shield
Arwen: Studded Leather, Longbow
Lilith: Studded Leather, Masterwork Dagger, Tower Shield
Adam: Ring of Mage Armor (1/day), Dagger
Chapter 1: In which the dale runs red with orc blood.
Chapter 1 is something of a shock for new players of the game - Caballus was a bit tricky but here your party is swamped in wave after wave of green foes - mostly orcs. You are always outnumbered and often thrown into unavoidable ambushes with no ability to prepare. This is tough. Prepare to reload often. Or make a party of killers and get through on one life XD. We need every character to reach level 3. Low HP means we are very vulnerable.
We meet Torak, a minor antagonist as we fight through hordes of orcs.
We can of course engage in some cheese:
And rescue Derek Springsong, netting us our first safe rest point in the chapter. Our Aasamars also level up:
Felicity (Sorceress 3; Greater Spell Focus: Evocation; Spell: Shield)
Alicia (Dreadmaster of Bane 3; Greater Spell Focus; Enchantment)
And thats a wrap for now.
////
Kill Counts
Thrall: 38 (25%)
Felicity: 34 (22%)
Arwen 32 (21%)
Alicia: 31 (20%)
Lilith: 11 (7%)
Adam: 2 (1%)
I have completed this game once. Years ago. I have played the first chapters multiple times, and the later ones once.
So lets get into it.
Icewind Dale II No reload attempt 1.
Our dramatis personae the reprobates and miscreants of the Band of the Black Hand.
Felicity Flameblood
The mary-sue union of a Chromatic Red Dragon and and Aasimar, Felicity is a fire obsessed sorceress who seeks wealth, power and dominion. She holds the Band of the Black Hand together through her magnetic personality and her ability to find opportunities for plunder. Unfortunately on route to our latest coin the gear of the Black Hand was washed overboard. Can Felicity avoid a knife in the back from the rest of our evil crew?
Race: Aasimar
Class: Sorceress
Alignment: Lawful Evil
Theme: When life gives you snow, choose flame.
Role: Face, Nuker
Feat: Spell Focus: Evocation
Spells: Chromatic Orb, Burning Hands
Thrall
A bewitched half-orc barbarian bound absolutely to Felicity's will. He watches her back and she watches through his eyes.
Race: half-orc
Class: Barbarian
Alignment: True Neutral
Theme: Polearm Smash!
Role: 2nd Row Damage
Feat: Polearm 2
Alicia Blackhand
A Priestess of Bane, drawn recently to the Black Hand by visions of a quest in service of the tyrant god.
Race: Aasimar
Class: Dreadmaster of Bane
Alignment: Lawful Evil
Theme: Even creatures magical and mysterious will bow to my will.
Role: Control
Feat: Spell Focus: Enchantment
Arwen Fivearrows
An elven mercenary in the pay of the Black Hand.
Race: Moon Elf
Class: Fighter
Alignment: Lawful Evil
Theme: Legolas
Role: Ranged
Feats: Bow 2; Iron Will
Lilith
A drow exile and Priestess of Mask. Acts as the enforcer of the Black hand.
Race: Drow
Class: Demarch of Mask
Alignment: Lawful Evil
Theme: A Knife in the Dark
Role: All rounder
Feat: Small Blade 2
Adam
The brother of Lilith. Appears to have a preternatural sense for danger.
Race: Drow
Class: Monk/Diviner
Alignment: Lawful Evil
Theme: Can't touch this.
Role: Tank, Buffer
Feat: Dodge
//////
Prologue: The Band of the Black Hand lands in Targos.
Icewind Dale 2 starts on a ship, with everyone having quarterstaffs. Because we have so many specialty races we are going to be under-leveled. On an Ironman run this is going to mean sub-optimal HP at every level after 2nd. Ouch. Death will happen, and happen frequently in this game.
We clear out the outside of the docks for some basic equipment: leather armors, shields, small blades and a bow.
Our Drow siblings and Thrall clear the buildings.
Once the docks are clear we visit Guthewulfe to stock up on Arrows for Arwen, Bolts for Felicity, a mace for Alicia and some more Studded Leather Armor since AC is in short supply. and plunder a warehouse:
Fleicity does the following quests:
Healing Reig's Arm
Reporting back to Hedron on his mother
Convince Brogan to let us in to the 2nd warehouse
Now comes the "finale" of the prologue to the prologue: the 2nd warehouse tunnels. IWDII's prologue is notoriously easy compared to the rest of the game so this proves little challenge. There are almost no rest restrictions in IWDII so you can spam-rest as much as you want. The design team seemed to realise there was no way to avoid this so scaled up the difficulty to an assumption that you would enter each fight fresh - visions of Wrath of the Righteous difficulty!
We finish Rukwurm hand in the quest and beat Guthewulfe at drinking for another 300XP and his wolf charm, then report our success to Ulbric.
////
There are a number of Free XP opportunities in Targos.
First we complete the double-act Weeping Widow Quest. We take the "good route", even though with 2 evil Priestesses the evil route is pretty signposted. (as an aside maybe I should do an actual thematic evil route here, but it makes the game harder!)
This is followed up by tricking Tabard Mooncalf into letting us take his shield - the advantages of high Charisma. This nets us blessed Level 2
Felicity (Sorceress 2)
Thrall (Barbarian 2)
Alicia (Dreadmaster of Bane 2)
Arwen (Fighter 2; Rapid Shot)
Lilith (Demarch of Mask 2)
Adam (Monk 1, Diviner 1; Expertise)
Additional Quests:
Niles sent back to fight
Doppleganger letter picked up and revealed
Braeg used to revive the man having visions
Phaen revealed and killed.
Priest of Myrkul confronted about Phaen and ghost touched bottle.
Using the Hammer to fix the catapult
After that we run through the various busywork quests:
Fixing the winch
Communicating with the goblin corpse (drow XP bonus)
Persuading the Houndstooth Gang to help in the fight (high Cha XP bonus)
An then the final fight of the Prologue.
This is not as scary as it looks as there are a lot of goblins that will only hit on a 20. The main issue is Caballus as a powerful spellcaster. We chop out way through Vghotan, Ghotrag and Caballus in turn. Bless (+1AB) and Protection from Evil (+2 Deflection AC) are useful on our tanks (although roles are pretty fluid at this point). Burning Hands allows Felicity to fry a few groups of goblins. Arwen throws arrows, Thrall gets in big hits, Adam stays near unhittable with Shield and Minor Mirror Image. Clerics throw Command at high priority targets to get hits in or disable.
And there. Prologue Battle Done
Thrall and Arwen gain Level 3 here. Of course if we were all regular races this would be level 3 for everyone, but we make do.
Thrall (Barbarian 3; Iron Will)
Arwen (Fighter 3; Dash)
Gear Review
Felicity: Phaen's Robes of Rags, Light Crossbow
Thrall: Studded Leather Armor, Halberd, Houndstooth Collar (fear and panic immunity)
Alicia: Studded Leather, Whispering Staff, Tabard's Shield
Arwen: Studded Leather, Longbow
Lilith: Studded Leather, Masterwork Dagger, Tower Shield
Adam: Ring of Mage Armor (1/day), Dagger
Chapter 1: In which the dale runs red with orc blood.
Chapter 1 is something of a shock for new players of the game - Caballus was a bit tricky but here your party is swamped in wave after wave of green foes - mostly orcs. You are always outnumbered and often thrown into unavoidable ambushes with no ability to prepare. This is tough. Prepare to reload often. Or make a party of killers and get through on one life XD. We need every character to reach level 3. Low HP means we are very vulnerable.
We meet Torak, a minor antagonist as we fight through hordes of orcs.
We can of course engage in some cheese:
And rescue Derek Springsong, netting us our first safe rest point in the chapter. Our Aasamars also level up:
Felicity (Sorceress 3; Greater Spell Focus: Evocation; Spell: Shield)
Alicia (Dreadmaster of Bane 3; Greater Spell Focus; Enchantment)
And thats a wrap for now.
////
Kill Counts
Thrall: 38 (25%)
Felicity: 34 (22%)
Arwen 32 (21%)
Alicia: 31 (20%)
Lilith: 11 (7%)
Adam: 2 (1%)