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  1. Wildermyth

    I consider the greater offhand options mod a must have, because I like throwing weapons and dual wielding, and the extra races mod definitely worth considering but not necessary, its still in beta and needs some tweaking. But I like what it does.
  2. Baldur's Gate: The Black Pits

    I have always enjoyed the Black Pits as a lab to test out builds I don't ever intend to devote to a trilogy run. Clerics of Talos, Totemic Druids, Assassins, Jesters, All sorts of Cleric types from Deities of Faerun, etc. And honestly I liked that there was some semblance of a story there. A...
  3. Wildermyth

    There are multiple main stories, and there are a lot of random events as well. Gameplay is basically a tactics RPG. Each character can move, perform one action, and one swift action per turn, much like DnD. There are only three basic classes, but many different ways to build those classes based...
  4. Wildermyth

    I've not only played it, I have hundreds of screenshots cataloging my runs. Characters can get a huge variety of different powers based on in-game events, they form relationships both good and bad with characters both in and out of the party, lots of mods to enhance the gameplay and expand upon...
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