Selerel
Habitué
- Messages
- 254
Shadows of Amn
Chapter 1
[Day 0] 7AM. I wake up as the captive of that Hooded Man in some type of large, magical complex...when Imoen (again) comes to free me. Ah, it truly was smart of me to foster this loyalty from her, early on back in our days in Candlekeep. But now: I'm groggy, my head hurts...and I know it's been a long time. Days...weeks even? Months? Doesn't matter right now. Ijust need to find the bastard and make him pay.
But the next moron I encounter is Minsc...but he may be useful to get out of wherever the hell I am, or at least until I figure what's going on. At nothing else, he can take the lead around any corners and absorb any traps that Imoen may fail to detect. After that, he can jump off a cliff for all I care.
I feel about the same for Jaheira, who's in a cage next to him. She goes on and on about our adventures and exploits, how we're friends and family--just shut up Jaheira. You traveled with me for a couple days and then ran away with your tail between your legs when we had to kill some Aminsh troops in Nashkel. Next time I saw you, you joined up with a hundred other mercenaries from the Flaming Fist in following my lead against Caelar...Either way, I've learned a healer following me around is better than not, even if I have to put up with fools.
3PM. I am fighting my way through the dungeon. I've killed Duergar and Cambions and Dryads so far, and almost anything moving I've come across--I want him to remember the bloodbath I caused here. But I'm still seemingly stuck in this madman's labyrinth.
6PM. Was able to access a portal to a top level. There was a suspicious chap named Yoshimo who appeared on my arrival--I didn't trust him in the least, and I definitely don't need another thief hanger-on. Minsc is acting as my stealth scout and Imoen has the major thief utilities I need.
We also find Khalid--dead again, the fool. Hopefully Jaheira can hold herself together until we get out of here. I continue on my way, slaying clones and mysterious assassins--that seem to be causing havoc here, just like myself?
[Day 1] 7AM. I finally emergy from the underground complex and find myself in the capitol of Amn--Athkatla. The accursed Hooded man--Irenicus is his name--dragged me all the way down south here?? Kept me unconscious...in his control...did sick things to me; he needs to feel my wrath as soon as possible. He looks to have went with the "Cowled Wizards", apparently the group of mage weakling scum that keep tabs on magic around these parts. I've killed my share of mages before and I won't hesitate if it means getting the information I need...
But first, to get my feet under me in this city...
4PM. I rested at the Mithrest Inn, the first place I saw, and plotted deeply about my next moves as I had Jaheira heal me. I decided I'll keep both of these two for the time being, to watch my back. Jaheira because she can continue to heal, and Minsc because he serves a purpose as a scout--especially until I can find another thief. With his longbow specialization, and me and Jaheira both as front-liners, I can keep him in leather armor as more of a ranged threat and able to disappear into the shadows when I need. Hopefully they both can keep their mouths shut for the most part.
I decided to head eventually to the Government District--they will likely have info on these "Cowled Wizards" and where their evil sorcerer prisoners go...
5PM. I first want to see what type of wares that are offered by these wealthy merchants in the Promenade, and I set my eyes on some plate mail armor at the Adventurer's Mart that will be a welcome upgrade over this splint mail I picked up in Irenicus's dungeon. Being the generous soul I am, I visit the Armorer in his store first, to see if he can beat their price and get my business instead. After some joking around, this arrogant fool insults me and says he won't do business with me! These fools in Amn don't know who I am.
I decide to rummage around his belongings anyway to see if there's anything of value ANYWAY that I want...this stupid little dwarf doesn't get to decide. Of course, I am unsure about how strong the guards are in this town, or what enforcement looks like at all here. So since I don't want trouble with the city guard itself--not just yet--I'll just make sure he's not able to CALL the guard. I beat him and his fletcher friend unconscious, and have Minsc and Jaheira continue to rough 'em up while I look around. Being so new in town, I decide they haven't quite earned a bloody death...Unfortunately it turns out most of the drawers are locked and I can't bash them open anyway. I head back to the Mart to buy Plate Mail there...
6PM. On my way north, through the slums, a man named Gaelan Bayle stops me. He says he knows an organization that has information on where Irenicus is, but they won't meet with me unless I pay up 20,000 gold. Outrageous; almost seems like extortion. And by directing me to some mercenary work with a girl Nalia at the "Copper Coronet", he even looks to be using me somehow. I'm not his pawn nor this organization's...bah! I try to calm my inner rage, and I reason there's no help that will come by striking down this Gaelan fool. But I'll continue my path to the seat of the Government here. There should assuredly be some answers there, despite what he said.
Chapter 2
As I enter the Gov't District, I see the jail! Ah, good a place as any to start to looking for my prisoners. But what's this? Viconia the Drow!? My loyal (and superbly defensive and dexterous) healer, who literally followed me into Hell. I much prefer her over the preachy and stubborn Jaheira. Have to kill some religious fanatics, but no matter.
And as it turns out, the jail is closed for the evening and I can't bash my way in.
7PM. The Council of Six buiding is the next logical move; especially when I'm told by a messenger that a member of the Cowled Wizards himself wants to speak with me on a matter of some urgency; hrm, it's urgent on my end too, so good!\.
At the end of the day, it was a mostly useless trip. No one had any information on where I could find that bastard Irenicus. I made a Cowled Wizard contact, Tolgerias, and he had some foolish task he wanted me to do, hunt down one of his enemies or somesuch. It may ingratiate me enough with the Cowled Wizards to get some information, but at the very least I should be able to get some magical treasure out of it. He's got a house in the Docks district, so maybe I'll check that out--but just like I did in Baldur's Gate, I may sniff around the taverns, inns, and rich estates to see who and what I can use to "establish" myself down here, even while I look for my revenge against Irencius.
I also dropped Jaheira, and good riddance. She was a bit taken aback, but I never wanted much to do with her anyway so it's her own fault if she's surprised. She'll be at the "Harper Hold", wherever that is.
8PM. After being attacked by a hostile group of apparent slavers (this city is dangerous), I arrived at the Docks. Passing the Shadow Thief guildhall and speaking to a thief posted outside, it seems that Gaelan's mystery organization is indeed the Shadow Thieves...maybe I WIL inquire within, then, if they're holding out information on me.
Chapter 1
[Day 0] 7AM. I wake up as the captive of that Hooded Man in some type of large, magical complex...when Imoen (again) comes to free me. Ah, it truly was smart of me to foster this loyalty from her, early on back in our days in Candlekeep. But now: I'm groggy, my head hurts...and I know it's been a long time. Days...weeks even? Months? Doesn't matter right now. Ijust need to find the bastard and make him pay.
But the next moron I encounter is Minsc...but he may be useful to get out of wherever the hell I am, or at least until I figure what's going on. At nothing else, he can take the lead around any corners and absorb any traps that Imoen may fail to detect. After that, he can jump off a cliff for all I care.
I feel about the same for Jaheira, who's in a cage next to him. She goes on and on about our adventures and exploits, how we're friends and family--just shut up Jaheira. You traveled with me for a couple days and then ran away with your tail between your legs when we had to kill some Aminsh troops in Nashkel. Next time I saw you, you joined up with a hundred other mercenaries from the Flaming Fist in following my lead against Caelar...Either way, I've learned a healer following me around is better than not, even if I have to put up with fools.
3PM. I am fighting my way through the dungeon. I've killed Duergar and Cambions and Dryads so far, and almost anything moving I've come across--I want him to remember the bloodbath I caused here. But I'm still seemingly stuck in this madman's labyrinth.
6PM. Was able to access a portal to a top level. There was a suspicious chap named Yoshimo who appeared on my arrival--I didn't trust him in the least, and I definitely don't need another thief hanger-on. Minsc is acting as my stealth scout and Imoen has the major thief utilities I need.
We also find Khalid--dead again, the fool. Hopefully Jaheira can hold herself together until we get out of here. I continue on my way, slaying clones and mysterious assassins--that seem to be causing havoc here, just like myself?
[Day 1] 7AM. I finally emergy from the underground complex and find myself in the capitol of Amn--Athkatla. The accursed Hooded man--Irenicus is his name--dragged me all the way down south here?? Kept me unconscious...in his control...did sick things to me; he needs to feel my wrath as soon as possible. He looks to have went with the "Cowled Wizards", apparently the group of mage weakling scum that keep tabs on magic around these parts. I've killed my share of mages before and I won't hesitate if it means getting the information I need...
But first, to get my feet under me in this city...
4PM. I rested at the Mithrest Inn, the first place I saw, and plotted deeply about my next moves as I had Jaheira heal me. I decided I'll keep both of these two for the time being, to watch my back. Jaheira because she can continue to heal, and Minsc because he serves a purpose as a scout--especially until I can find another thief. With his longbow specialization, and me and Jaheira both as front-liners, I can keep him in leather armor as more of a ranged threat and able to disappear into the shadows when I need. Hopefully they both can keep their mouths shut for the most part.
I decided to head eventually to the Government District--they will likely have info on these "Cowled Wizards" and where their evil sorcerer prisoners go...
5PM. I first want to see what type of wares that are offered by these wealthy merchants in the Promenade, and I set my eyes on some plate mail armor at the Adventurer's Mart that will be a welcome upgrade over this splint mail I picked up in Irenicus's dungeon. Being the generous soul I am, I visit the Armorer in his store first, to see if he can beat their price and get my business instead. After some joking around, this arrogant fool insults me and says he won't do business with me! These fools in Amn don't know who I am.
I decide to rummage around his belongings anyway to see if there's anything of value ANYWAY that I want...this stupid little dwarf doesn't get to decide. Of course, I am unsure about how strong the guards are in this town, or what enforcement looks like at all here. So since I don't want trouble with the city guard itself--not just yet--I'll just make sure he's not able to CALL the guard. I beat him and his fletcher friend unconscious, and have Minsc and Jaheira continue to rough 'em up while I look around. Being so new in town, I decide they haven't quite earned a bloody death...Unfortunately it turns out most of the drawers are locked and I can't bash them open anyway. I head back to the Mart to buy Plate Mail there...
6PM. On my way north, through the slums, a man named Gaelan Bayle stops me. He says he knows an organization that has information on where Irenicus is, but they won't meet with me unless I pay up 20,000 gold. Outrageous; almost seems like extortion. And by directing me to some mercenary work with a girl Nalia at the "Copper Coronet", he even looks to be using me somehow. I'm not his pawn nor this organization's...bah! I try to calm my inner rage, and I reason there's no help that will come by striking down this Gaelan fool. But I'll continue my path to the seat of the Government here. There should assuredly be some answers there, despite what he said.
Chapter 2
As I enter the Gov't District, I see the jail! Ah, good a place as any to start to looking for my prisoners. But what's this? Viconia the Drow!? My loyal (and superbly defensive and dexterous) healer, who literally followed me into Hell. I much prefer her over the preachy and stubborn Jaheira. Have to kill some religious fanatics, but no matter.
And as it turns out, the jail is closed for the evening and I can't bash my way in.
7PM. The Council of Six buiding is the next logical move; especially when I'm told by a messenger that a member of the Cowled Wizards himself wants to speak with me on a matter of some urgency; hrm, it's urgent on my end too, so good!\.
At the end of the day, it was a mostly useless trip. No one had any information on where I could find that bastard Irenicus. I made a Cowled Wizard contact, Tolgerias, and he had some foolish task he wanted me to do, hunt down one of his enemies or somesuch. It may ingratiate me enough with the Cowled Wizards to get some information, but at the very least I should be able to get some magical treasure out of it. He's got a house in the Docks district, so maybe I'll check that out--but just like I did in Baldur's Gate, I may sniff around the taverns, inns, and rich estates to see who and what I can use to "establish" myself down here, even while I look for my revenge against Irencius.
I also dropped Jaheira, and good riddance. She was a bit taken aback, but I never wanted much to do with her anyway so it's her own fault if she's surprised. She'll be at the "Harper Hold", wherever that is.
8PM. After being attacked by a hostile group of apparent slavers (this city is dangerous), I arrived at the Docks. Passing the Shadow Thief guildhall and speaking to a thief posted outside, it seems that Gaelan's mystery organization is indeed the Shadow Thieves...maybe I WIL inquire within, then, if they're holding out information on me.