Baldur's Gate Saga RP Playthrough - Lawful Neutral Half-Elf Cleric/Mage

Selerel

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Chapter 11

[Day 205]

I'm in the middle of the Siege of Dragonspear. I must take out the Crusade Commander, it will not be easy with a tired party almost out of spells.

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Selerel

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Chapter 12

[Day 206]

1AM. The Coalition forces took Dragonspear earlier in the day. I've rested and prepared for the final battle--Caelar and her followers are pinned in the basement, most likely looking to open up the portal to hell.

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4AM. Out of hell after vanquishing Belhifet. I've defeated the threat. I leaned on Corwin heavily. [I didn't have any 3+ weapons other than 20 arrows and 40 bullets!]

My final party was:

Candleblood (Level 9 Cleric/Level 10 Mage)
Khalid (Level 9 Fighter)
Jaheira (Level 8 Fighter/Level 11 Druid)
Corwin (Level 9 Archer)
Glint (Level 8 Cleric/Level 10 Thief)
 

Selerel

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Chapter 13

[Day 208]

Framed by Irenicus (hooded stranger) for the murder of Skie Silvershield. This IS a horrible nightmare again, and I need desperately to prove my innocence to regain my status. Imoen loyally helped me escape, but Khalid and Jaheira were decidedly more suspicious, and despite all we went through, do not fully trust me. Finally, Minsc and Dynaheir were also recruited, as it seems Imoen was gathering anyone that would listen to her--I have no real relationship with them, and the harsh words on their end were no help. I may actually try to cut them from this group sooner or later; I did not ask them to take this risk for me.

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Selerel

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Shadows of Amn

Chapter 1


[Day 0]

9AM. I awaken to the terrors of Irenicus’s dungeon. I'm able to find Imoen and Jaheira, and Minsc is here too. I believe he can join my team as we escape, but we have a sordid history more than anything else, so I'll be looking to cut him loose as soon as possible.

I imagine I'm still hurt from being shunned out of Baldur's Gate, where I had built a great life as a Wise Hero-Sage, which is really my dream. The Hooded Figure, Irenicus, took all of this away from me, BEFORE his unnatural experiments. It seems I am immediately driven by a desire to find this meddler, and still somehow prove my innocence to the Sword Coast leaders.

[Day 1]

7AM. Well, I made it out of the dungeon and am now a free soul, although very far from where I was originally captured. I will still look to reclaim my name in Baldur's Gate, but first will need to find Irenicus, the one who framed me, to have any evidence at all to back up my claims. He abused and tortured myself and Imoen, and his very existence is a threat to my life and any long-term success and prosperity I can achieve myself. While all roads may lead to Irenicus, I first must look to establish a solid footing in this new, wealthy nation of Amn.

And Athkatla is a much bigger city than Baldur’s Gate--I may look to be able to establish a reputation here, as well, but it will be hard work. I did get an immediate goal to work for–to get a license to practice magic, found in the Government district.

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I had joined with Yoshimo in Irenicus's dungeon too. But now, realizing that I must establish a respectable name for myself, I should send people like Yoshimo and Minsc on their way...Jaheira is on the borderline, and I completely rebuffed her suggestion to go to the Slums...but she has been a loyal friend and followed my into Hell, so I would like to keep her around now for warrior protection. I left both Minsc and Yoshimo in the middle of Waukeen's Promenade.

The goal now is to find an inn with Jaheira, rest, learn spells, and debate next moves. It will most likely involve a return visit to the Promenade as one of the first things. Most likely, following that, a visit to the Government district to find out about the Cowled Wizards and the magic licence? After that, I will visit the local Temples, especially the Temple of Helm.
 

Selerel

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Chapter 2

9AM. I'm at the Five Flagons. Will memorize some spells, rest up, then head to Waukeens and the Govt. district, probably tomorrow. There are two aggressive thugs waiting for me in the slums that I decided to avoid fighting in the middle of the street like a common hooligan. I resent being led there by that scumbag Gaelan Bayle. I hope I do not have to resort to providing him his gold, but we'll see...

Candleblood (Level 9 Cleric/Level 10 Mage)
Jaheira (Level 9 Fighter/Level 11 Druid)

Remember, being "cast aside" as a homeless nobody is truly my worst fear, and it basically happened--even Jaheira did not fully trust your story, although now that she was kidnapped by the same person she probably has come around. In any case, a stressed out, fugue state might unfortunately develop for a few days, before recalibrating and really kicking the hunt for Irenicus, and the hunt for status and reputation, into high gear.

[Day 2]

Investigated Waukeen's Promenade a bit more, and then bumped into Neera again in the Bridge District getting into some kind of conflict with thugs and other wizards. I didn't get involved. Neera was in Bridgefort, but I steered clear of her there, too…

[Day 3]

7AM. On my way to the Government district to really get my lay of the land here. Ran into Neera, spoke to her this time. Yes, she is in conflict with the Red Wizards of Thay. I listened to her story but politely steered clear after that.

I let the mob in the Govt. distict kill Viconia. I tried to reason, but I did not want to interfere beyond that.

I met Jan, but the conversation didn't go the direction where he would join my group. I wasn’t going to take some gnome’s side over the city guard.

Met Dorn too, but didn't want anything to do with him.

But visiting the Temple and Govt district, I finally have some avenues of quests. I can raise 5000gp for magic license, find Valygar Corthala for Tolgerias to gain status with the Cowled Wizards, infiltrate and confront the Fallen Paladins, and look into the Cult of the Unseeing Eye.

3PM. My plan is to rest, visit Valygar's house again (hopefully with no trouble from the guard), then journey to the sewers on request of the Temple of Helm. Knowing I will be getting into some combat and infiltration, I picked back up the only thief I knew--Yoshimo--for the time being. I'm first saving up for the Athkatla Magic License before I truly begin to prepare for that confrontration.

[Day 4]

Midnight--Yoshimo just told me he may be indebted to some Shadow Thieves. I do NOT like this, and after the sewer expedition I may have to cut him...can't find a good thief these days!

And damn--my interaction with Valygar's servant DID lead for the Amnish guard to attack me on sight if I were to enter the house again. I'm sending Yoshimo on a stealth fact-finding mission, then will steer very clear of this house moving forward.

It angers me greatly that I now realize the Cowled Wizards are much more independent from the city government itself, and often their goals do not align with law and order proper. That being said, I still need to try to learn about this organization as much as possible, and gaining status with them may still be an incredibly valuable proposition.

I saw Xzar in the Docks district. He wanted me to try to get his friend out of the Harper building. Having no history with Xzar, I do possibly see this as an opportunity to make my introductions to the Harpers proper. I know Gorion was and Jaheira is a Harper, and greater connection to the organization brings about a certin kind of status and reach itself. However, it is not of an urgent nature.

Another thought is that investigating and possibly solving the Bridge district murders could ingratiate me with the real Athkatlan government...but we'll see, this also is not urgent for me.

5AM. Injured from a few encounters in the sewer...going to rest now in the Bridge district. I see Garrick, but don't even speak to him, as he remains a fool.

Stash point--Five Flagons Inn, chest in the nice bedroom in the back, second floor.

3PM. Rested and ready to head back into the sewer. Also have now purchased the 5K magic license.

While searching the sewers for the Cult, it seems I stumbled upon a mage keeping a certain Haer'Dalis captive. He didn't attack me onsite, but I lingered just a moment too long and he tried to kill us. Luckily we were able to put him down. I sent Haer'Dalis on his way, not knowing who he is at all.

7PM. Opened a portal at the bottom of the Five Flagons Inn with that portal gem; Haer'Dalis was involved. I have no cause whatsoever to try to "rescue" them, however I am wary about that open portal.

[Day 5]

Upon rest, at 3AM, the portal is still open, but no other creatures seemed to have escaped out just yet...I may try to report to the Govt. district.

8AM. Finally met Keldorn in the sewer. A respected member of the Order of the most Radiant Heart...plus he looks like he will be an impressive combatant. I invited him to the group, and didn't mention any quest for Imoen or Irenicus.

11AM. I found the Cult of the Unseeing Eye and have a plan to destroy the evil within. I surfaced again to rest, as the battles are difficult down in the sewers. Simultaneously, I took on another mission for the Temple of Helm--to retrieve the ore. I will try to check on the artist at the Jysstev estate, hopefully sometime tomorrow or the day after...it is not as urgent as some other matters..

Now with Keldon in my group, I want to check out my stash and maybe even Waukeen's Promenade, to see what I can do from an equipment upgrade standpoint.

10PM. Headed into the Lower Reaches to hopefully resolve the Cult problem.

And I think I've come around on Yoshimo-I will keep him. How can I go without a thief? And he's the best or only option.

[Day 6]

5PM. I defeated the Unseeing Eye and gained much favor at the Church of Helm...including a quarters where to place my items and equipment! Fantastic. I must take this as a sign to re-dedicate myself to Helm.

7PM. I was approached by Valen to meet some important mistress in the Graveyard district after night. I may indeed do this...Gaelan in the slums is really of no interest to me. I don't know if I will have time THIS NIGHT, but maybe tomorrow night.

[Day 7]

Early AM...want to figure out the artist and illithium deal, meet the person in the Graveyard district. Also, I must find Valygar, and maybe in the future help out the bridge district with Fallen Paladins and unsolved murders. Eventually it may also fall to me to close the portal at Five Flagons.

10AM. Keldorn's wife is imprisoned, and I'm about to enter the Copper Coronet looking for Unger Hilldark and and 200 lbs. of illithium.

Met Nalia at the Copper Coronet but turned her down...said she could pick a lock? That could come in handy later.

Met Anomen, liked him but had no need of a "warrior priest" at the current time with Jaheira and Keldorn already in our party. Maybe he's a replacement for Jaheira, down the road?

Met Lord Firkraag, and my party was interested in going out there to assist with his dilemma. It seems a good way to gain favor with an Amnish noble! But we'll see if there's time.

Met Hexxat but also didn't want anything to do with her.

11PM. I met with Valen's mistress, Bodhi, but did not have the 15K that she wanted to provide information...clearly she is part of the rival guild to the Shadow Thieves.

[Day 8]

9PM. I just got to Imnesvale. I'm single-minded really in my hunt to bring back Valygar--these villagers' problems, while odd and to be noted, are in no way urgent to resolve right now--my main place in Amn lies back in the capitol, I think right now. My next stop should be the Mayor's house, then the Inn (probably to rest overnight since it's late...)

My group right now:
Candleblood (Level 9 Cleric/Level 11 Mage)
Jaheira (Level 9 Fighter/Level 12 Druid)
Keldorn (Level 10 Inquisitor)
Yoshimo (Level 13 Bounty Hunter)

Everyone much more concerned with the local killings than anything having to do with Valygar...

[Day 9]

11AM. I found Valygar in the Umar Hills, and had no choice but to compel him to come back to Athkatla. I decided long ago I would take care of this task for the Cowled Wizads. He defended himself with violent force; and surprisingly, Keldorn abandoned me and jumped to his aid. I had to kill both of them. This is an unfortunate turn of events, majorly, as I now believe I'm down a major damage dealer, as well as some True Sight and Dispel castings.

[I didn’t know Keldorn sides with Valygar, this was rough!! No Keldorn now the rest of the playthrough, youch.]

I'm going to head straight back to Athkatla now with Valygar's body, but I should make sure to include more True Sights and Dispels when I next rest...maybe some more summons, too.

[Day 10]

8AM. I made right with Tolgerias (unfortunate how this turned out...); and I was also able to check in with the Temple of Helm. I do have a request to check in with the Temple of Lothander and help them, so I should see to that on my return visit here.

There is no proper replacement for Keldorn of all the potential companions so far I've met in Amn...only Minsc the Ranger, but I'd rather not have him in the group.
 

Selerel

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[Day 11]

8AM. About to enter Lathander temple to continue my service to the Temple of Helm. I have solved the Bridge murders and resolved the conflict with the Fallen paladins.

Now that I have 15K I may also go to the Graveyard at night and see what she has to say...it's becoming more difficult to home in on Irenicus than I thought, but I am still loathe to give away gold to thieves and other shadowy figures. I should hear what she has to say, though.

The Windspear Hills, with a brief ogre hunt and the chance to speak to Anti-Irenicus dryads, may provide me another direction. Depending on time, I may also stop at Trademeet on the way back and determine if anyone there may know about the Cowled Wizards or Spellhold.

I must remember, Irenicus basically ruined my life and status in Baldur's Gate, I want to build it back here down south, but I can't lose sight that he is out there and I need to make right by somehow finding and stopping him.

Eventually entered the Harper stronghold. Didn't find Montaron, and didn't want to upset the Harpers by entering restricted areas. They gave me good information about Irenicus. I still want to solidify what I can in Athkatla, but I may be running out of avenues in my two weeks here. A journey out to greater Amn may be neded soon. Still need to see what service the Temple of Helm still requires from me, and I also want to meet with Bodhi.

10PM. Met with Bodhi after recovering the Dawn Ring. She seems to be in league with Irenicus and would not reveal further details. I refused to deal with either of them and she swore to be my enemy. It looks like I may have to default to the Shadow Thieves to help me find Irenicus, but maybe there is still another way. There is much of Amn I've still to explore, including Windspear Hills, Trademeet, Neera's compound, and Watcher's Keep.

[Day 12]

9AM. After finally visiting the shadow thieves and getting absolutely zero help from Renal, I am still loathe to provide 15K to the Shadow Thieves out of nowhere. I have confidence I can find Spellhold and find more about Irenicus out in Greater Amn. The plan right now, subject to change is: Windspear Hills first, then Trademeet. Then maybe visit the southern coastal area…

[Day 13]

1PM. I'm checking in with Garren Windspear, it does seem like I killed some paladins under the illusion of ogres...

[Day 14]

6AM. Garren Windspear is helping me out. Firkraag is cruelly trying to destroy my reputation by framing me for murder. This is the third attempted destruction of my reputation using this tactic, and I just will not let it happen this time. The gods have given me a cruel curse–I am the progeny of the Lord of Murder, but my fatal weakness have always been the murders I do not commit. But I will keep fighting back with all my soul and will.

I may not be able to find Irenicus just yet, but Firkraag is close by. I must confront him and stop this nightmarish meddling at once. I am forever grateful to Gareen Windspear for vouching to the Order of the Radiant Heart for me and possibly alleviating the crisis from spiraling out of control.

11AM. We are fighting through Firkraag's dungeon, although I may have to retreat for the time being and rest, in order to deal with a huge horde of undead around the next corner. I can use Negative Plane Protection, Repulse Undead, maybe use a Protection from Undead scroll too?

This has taken my full attention, but I’ll make sure to visit the dryads (somehow I missed them) before I leave Windspear Hills

[Day 16]

3PM. I have fought through Firkraag's dungeon and confronted the Dragon. I rested, and am about to make my way back to Athkatla to check on the Temple of Helm and to check in with my standing with the Order of the Radiant Heart...they don't know about what happened with Keldorn per se, and Garren Windspear said he vouched for me in the incident in the Hills–and I have additional proof of Firkraag being a dragon now. On top of that, I took care of the Fallen Paladins for them...I anctipate my standing is fine.

But as far as Firkraag–another villain that's looking to destroy my reputation and life? Irenicus already did this to me in Baldur's Gate, and he still seems like the more powerful enemy. But as I continue my search for him, it seems like I must now destory Firkraag as well.

Destroying a dastardly dragon, one that has history with Gorion himself, should provide me substantial recognition in Amn. I unfortunately do not think my current party is capable of it at this moment, and will need to gain more experience and potentially some additional companions.

Maybe I should check around more of the more common places in Athkatla for any swordarms that may have interest in joining? I am loathe to invite Minsc, or to go the slums again, but there may be other options.

Otherwise, I can then check out Trademeet and then Watcher's Keep to see what useful knowledge lies around those parts.

[Day 18]

10AM. Caught back up in Athkatla. My goal now is really to recruit as described above, although not desperately...then eventually head out to Trademeet and then Watcher's Keep.

I still haven't brough the acorns back to the dryads...subconsciously feel they don't "deserve it" since Firkraag is still so close by. And I must resolve my grievances first before I’m to resolve any others’.

Also, I left the switch to the well outside Firkraag’s lair unactivated...I will have to remember to investigate this portion of the lair when I next return–hopefully to slay the beast.

1PM. Jaheira was poisoned by Baron Ployer, so I was brought to the slums anyhow. I considered recruiting Anomen, but decided against it.

I spoke to Korgan the Dwarf for the first time–he seemed to be pretty strong muscle and could be useful the group, so I invited him to join us. However, I realize he is violent, chaotic, and evil, so I'm not sure how long this union of necessity will truly last. I may need him to slay the dragon. I also am willing to retrieve a great tome of knowledge, the Book of Kaza, for a well-to-do mage in Athkatla--it seems it may help my overall standing in the city.

So, concurrently tracking down Baron Ployer in the eastern slums, and also visiting the tombs as I agreed to Korgan I would.

[Day 19]

7AM. Finished Jaheira's and Korgan's quest, though still need to rest to rid Jaheira of curse. I figured before I leave for Trademeet, I will venture into the portal beneath Five Flagons to attempt to close it. It will be good preparation and experience for the Firkraag fight, and I may find good items.

I will keep Korgan for this excursion, but then part ways with him soon after. I was extremely put off by being led into a brawl in the slums with some low life hooligans, and I won't be taking him with me through greater Amn anymore. However, other dimensional planes are probably fine in the short term.

5PM. Finally talked to the people outside the Promenade circus...foul magic afoot, maybe something to look into at some point? I don't know, I'm pretty busy.

Now that I think of it, why haven't I tried to replace Yoshimo with Nalia? I guess Yoshimo has grown on me, he is not as problematic as I may have first thought, and he has proven generally loyal and competent. And Nalia wanted something done for her, which I wasn't able to help her resolve at the time.

[Day 20]

6AM. I closed the planar portal. It was daunting, a little more than I expected. And strangely enough, I made no contact with Haer'Dalis during this time, the original connection to this troupe of actors...It does look like however the mission was a success from an experience perspective, a magical treasure perspective, and of course a safety perspective for the rest of the city for being able to close that portal.

I sent Korgan off to the Copper Coronet, I shouldn't be needing him anymore during my visits to Greater Amn, although I know I can potentially recruit him when it comes time to kill Firkraag. Still may not even be worth it.
 
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Selerel

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[Day 21]

9AM. I went to talk to Jan, just to check him out for potential adventuring in the future...he wasn't even able to speak to me, so that ship may have sailed.

And now, it's morning in the Gov't district. My time in Athkatla may be wrapping up for the time being, and Trademeet calls. I am still mainly looking for experience and companions to slay Firkraag. After that, I will have to hunt down Irenicus. No other potential avenues have turned up to track down the Cowled Wizards in Athkatla, but I will continue to keep my eye out. My only option to find him remains to be to pay the Shadow Thieves a small fortune...we'll see about that.

Becoming the Dragonslayer of Amn may bring about some additional opportunities.

10AM. Jaheira has no patience for cities, she tells me. That may not be long-term compatible with my party or purposes. Anomen would be the only person that would replace her, but he isn't nearly as skilled a fighter. And he seems to be a bit of a fraud, spending time in the slums...clearly on the outs with his noble family, based on what he tells us, so not sure Anomen is necessarily an Athkatlan status symbol in the vein of Keldorn. Jaheira will remain for now, her experience and connection to Gorion and the Harpers is a major advantage, even if she continues to be a *bit* uncouth for civilized society.

Candleblood (Level 10 Cleric/Level 11 Mage)
Jaheira (Level 10 Fighter/Level 12 Druid)
Yoshimo (Level 15 Bounty Hunter)

8PM. I am really just funnelling my emotions into slaying Firkraag--that will prove throughout the land that I am a great Wizard-Priest, firmly established in Amn; and is actually a subconscious reaction to Irenicus destroying my life up north. Once that is done, I anticipate I will find time to regroup, take stock of my status in Amn, and barring any new leads or opportunities, be resigned to buy information from the Shadow Thieves about my archvillain's whereabouts.

[Day 22]

5PM. Reached Trademeet and added Rasaad. He was a loyal and periodic companion in the past, if brief. I may help him look into this new cult of his; but I know that he can stay and help me in my quests to slay Firkraag and find Irenicus.

[Day 23]

3PM. Working to help Trademeet. In the Druid Grove, fighting trolls.

[Day 24]

2PM. Back in Trademeet and declared the heroes. I checked the merchants, think I will adventure a bit more and gain a small fortune.

[Day 26]

6AM. Returned to Athkatla with Rasaad. It appears he has an opportunity to find information on a new rival cult...I will help to steer and guide him in the best direction, and I have indeed pledged my loyalty to him on this. The cloaked figure said "TONIGHT" and it's about and eight hour journey away. I will most likely rest in the Temple of Helm, examine inventory, and then head back out of the city in the afternoon.

[Day 28] 10PM...I have helped Rasaad take down the new Moon cult as I said I would, but it looks like they still have a headquarters in another area. My focus is still on Firkraag, and Rasaad so far hasn't shown an immediate urgency to go there, so I will continue with my plan for now--I'm taking my group down to Watcher's Keep. This may be my last and only chance to acquire magical items, gold, and experience that could help me take down Firkraag. A such a monstrous and legendary fortress carries with it its own adventuring notoriety.

[Day 30]

10am. I am down south in Watcher's Keep, and was able to clear out the first level. I rested in the "safe" room and am about to descend further into the portal to the second level, fully recovered from the initial battles.

My team is:

-Candleblood (Level 11 Cleric/Level 11 Mage)
-Jaheira (Level 10 Fighter/Level 12 Druid)
-Rasaad (Level 14 Sun Soul Monk)
-Yoshimo (Level 16 Bounty Hunter)

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As a summary, I am currently looking to gain experience, powerful magical items, and renown for myself in order to slay the dragon Firkraag, who had almost destroyed my reputation in Amn much as Irenicus succeeded in doing in Baldur's Gate. I've evolved a single-mindedness in this dragonslaying, also knowing it will cement my fame as a Great Sage and party leader in Amn. Amn is still not my home--Baldur's Gate is--and Irenicus is responsible for my exile from there. I am on clearly on a longer term collision course to confront this evil wizard for vengenance, and rescue Imoen while I'm at it, but I want to rebuild what I had up north, as much as I can. It's only been a month! I am indeed making a splash in Amn.

[Okay, and NOW I am caught up. Now I'll drop back down to weekly-ish updates, but with more details and screenshots. I left off in Watcher's Keep. My plan more or less is to do one more WK level, try to take on Firkraag (will I need to bring along Korgan?), then go do the Shadow Thief chapter 3 quests. It's been over a year since I played this party, I kinda have to wrap my head around what my main tactics and strategies were and if I should change them.]
 
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Selerel

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[Day 30 Continued]

7PM. I decided to rest and re-memorize spells for the remainder of the day, to prepare additionally for the battles to come. I made camp at the top of the fortress among the Order of the Vigil.

Quite unfortunately, a group of bandits led by a one Ertof Dand snuck up on both our party and the Order of the Vigil in the early evening, and ambushed our camp. They held a blade to Jaheira’s throat and demanded all of our magical items and equipment. There was no way I would allow these scum to make me destitute, and I tried to buy time to figure out how to keep Jaheira safe.

Eventually I realized my only move was to fight the bastards. Jaheira was protected by Iron Skins cast from earlier in the morning, and had implored me herself not to make deals with these untrustworthy brigands.

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So we slew our attackers handily, but Jaheira was still somehow furious. I’ve always known her to react very emotionally, but this is much for even her. She’s going have to get over this one. I’m confident I did the right thing.

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I’m surprised the Knights of the Order of the Vigil just stood by and watched as we fought for our lives. I’d really expect some form of assistance from them, especially for what we’ve agreed to do for them, but no. They may be more craven and useless than I originally anticipated. It’s good at least we learned where we stand in their eyes.

As a Cleric of Helm, I’m duty-bound to one day resolve whatever great evil lurks here. I am not, however, a member of their fringe Order, so I will keep them as arm’s length as I explore the Keep at my own pace. How prominent and well-established is this Order, really? I suppose as I will learn.

8PM. Headed down to the second level, we encounted a caged Chromatic Demon. According to the demon, our only way down to the next level is by freeing him by collecting four elemental scepters. I’ll explore the level to see to what extent he’s lying to us, but ultimately my current excursion may end on this level (depending what we find). When the time comes to push down further, I’ll do what it takes then.

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[Day 31]

3AM. After battling monsters in the elemental mages’ offices through the night and piecing together the clues of how to proceed, we eventually open the air laboratory. The Greater Air Elementals inside were no small threat. We dispatch of them, but not before we suffer serious injuries–most of us being burnt and electrocuted by the lightning bolts ricocheting out of the room. At least now, though, we have control of the ventilation machine.

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We’ll rest until morning and heal as best we can before clearing out the rest of these elemental laboratories. I’ll stay inside the Keep this time, maybe up on the first level. Less thieves and brigands this way, I can hope.

Attempting to make camp in the “safe” room on the first level, I realize it’s anything but. I’m awakend by a Vampiric Mist, a Poison mist, and some other spectral abominations. Without negative plane protection, I won’t want to risk melee battle with these things. The four of us are able to rush out of the room and slam the door behind us…

Looks like I’ll make camp outside after all. I’ll head to ground and stay away from the Order of the Vigil this time; safer to keep our own guard, it seems.

[Day 32]

2AM. In the evening I had headed back inside the Keep to continue my journey. I followed whatever notes the mages left, and was able to destroy all of the laboratory monsters and golems. I collected all four elemental scepters, satisfied with both our progress so far and the experience we gained battling these powerful monsters. I had planned to surface…

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But the Chromatic Demon had other plans for me. Now that I had the scepters, and not seeing any other pathway down, I decided to engage the monster one last time if he was willing to offer up any more information. But apparently all scepters in close proximity was enough to release the Demon from his cage, and the battle immediately started!

Some skeleton warriors took the blunt of the Demon’s initial attacks, and I struggled to find ways to damage it’s green slime giant form–one Wand of Lightning wasn’t enough. Jaheira and I got to summoning more creatures to help defend us, and I sent Yoshimo away to another room to start laying his traps–none of which he had set up earlier in the night.

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As the Demon transformed into its air carnation, I stil had limited ways to damage it as most of our spells had already been used collecting the scepters. But at the least, a cast of Slow was successful against our enemy and made it easier to evade his brutal attacks. Once the Demon went into its Ice Golem phase, Rasaad let the Sun Soulrays fly, and Yoshimo had finally finished setting up his traps. We led the already near-death demon to them, and they ultimately destroyed him.

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I decided then to leave the Keep for now. These fortress levels will continue on downward, no doubt getting more and more harrowing. But my concerns back in the rest of Amn take precedence. There is still a dragon I must slay, and an evil wizard unaccounted for who has tried to destroy me. The Knights of the Order of the Vigil can keep their watch down here alone in the southern country for now. At some point in the future, I’ll make my triumphant return to conquer this great enemy of Helm. I hold the portal key, and I’ll keep it with me when we leave–most of the other notes, documents, and wardstones, I left hidden in the fire mage’s study.

Next, I’ll visit the Wild Mages nearby, then likely head north to see what help I can provide in Rasaad’s religious crisis to make sure that’s taken care of. Overall this will be our last major tour of the Amnish countryside before our final confrontation with the villain Firkraag.

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3PM. I arrive in Wild Mage forest in the later afternoon. I realize quickly that all spellcasting in this area will lead to wild surges…sigh.

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My goal is just to just introduce myself to these mages and wizards and gain an understanding of what exactly goes on down here. I will see if there’s any small chance I can gain help in my coming battle against Firkraag.

Current Party:

Candleblood (Level 11 Cleric/Level 12 Mage)
Jaheira (Level 11 Fighter/Level 13 Druid)
Rasaad (Level 15 Sun Soul Monk)
Yoshimo (Level 17 Bounty Hunter)

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Selerel

Habitué
Messages
254
[Day 32 Continued]

4PM. There is a destroyed bridge and a magical barrier in the northeast where I entered the forest. I can’t seem to find a way to get through it. Eh, maybe it’s a sign from the Gods–Neera was always difficult to manage anyway. I’ll make camp here, then we’ll head north to Athkatla.

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[Day 34]

11AM. We made the trip back to Athkatla, and rested in my Priest’s Quarters in the Temple of Helm until the following morning. While conducting business in the south of town, I realized this magical disturbance in the circus tent is still unresolved, after all of these weeks. Or more likely it’s ANOTHER magical disturbance, as this particular problem stills seems to have manifested again as recently as this morning, by talking to the locals. However the “first” disturbance was resolved weeks ago, it clearly wasn’t fixed permanently.

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It looks like my companions and I may be the best bet to investigae whatever problems are happening here; I’m aghast to think the local authorities haven’t dealt with this yet–but not surprised I suppose. I’ve lost so much faith in the Cowled Wizards. I will finish my merchant business and then see what I can do.

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2PM. I defeated the illusionist Kalah, and freed the people of the tent from his illusory world of dominion. I met Quayle, who I had encountered previously by Baldur’s Gate, as well as his niece Aerie. Aerie was another cleric-mage, and her uncle pushed for her to join us, but we could not make that arrangement work.

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10PM. We arrived at the secret heretic temple late at night. Initially, I was here out of loyalty for my companion Rasaad and to help him resolve his personal quest so he can be all the more focused on our greater struggles against Firkraag and Irenicus. But as I learn, this situation with the violent heretics has gotten out of hand, and I’m glad I have the chance to help set things back to order, with or without Rasaad. I believe there’s a great opportunity here to show my value to Amn, at least to the established Monk guilds. It’s also important to clear Rasaad’s name, as his reputation reflects on our party’s reputation as a whole.

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[Day 35]

1AM. After investigating the outskirts of the temple and slaying a Dark Moon monk spy (we could have been allies, but unfortunately he attacked US), the lone heretic guard at the entrance was aggrieved enough to attack us. We had to fight back, and gained entry shortly after that.

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In an ideal world, I will convince Callus to end this madness, and disperse his followers back to their original Orders. However, I know that things of this nature often come down to lethal violence, so we will be prepared.

2AM. While we had a chance to strike and potentially kill Callus right there, I still wanted my chance to talk to him to convince him on this madness, before this entire mess erupts into a battle. I believe I can pass all of the tests (if some of these other heretics had done it, I surely can), and then will be granted a closer audience with Callus.

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Frustratingly, I failed the first Bright Moon test. I resisted telling the creature a “secret”, as I thought I was supposed to. Unfortunately, that itself is what led to the failure. Gah! I don’t know how this will end up resolving itself, but I will continue along with the trials it seems…

In my attempts to pass the next test, the Penance test, I may have erred too much in the oppositive direction and been TOO revealing in my motives for being there. Alerted to the fact that we were not there for what we said we were, the heretic monks began to attack. I was separated from my party at the entrance, but I summoned a flesh golem and fought my way out while my companions dealt with the monks in the main chamber.

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Selerel

Habitué
Messages
254
[Day 35 Continued]

3AM. The fighting amongst was halted for only a short moment…enough time for us to realize a large contingent of Dark Moon Monks and Shar followers were about to attack. It was revealed that Algoroth’s plan all along was to use the Heretic temple to draw out those disloyal to the Shar cult.

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Our differeces with the heretics quickly turned into an alliance, as we fought the Sharran siegers together, pushing them back and slaying them all.

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After the fighting was done, I quite understood Rasaad’s anger at Algoroth, who managed to slip away during the fighting. Algoroth is an architect of chaos and cruelty in his life, still on the loose somewhere, but just unreachable…yes, I understand that feeling all too well. I offered him the advice of turning the remnants of the Twofold Trust into a weapon to fight back against Algoroth one day. I did not want him to leave my group, but he made that decision. Again, Rasaad has placed his personal quest over the good work throughout the world that his companionship with me is accomplishing. Sigh…but it appears he cannot be convinced.

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It looks like Jaheira, Yoshimo and I will head back to Athkatla, one Sun Soul Monk fewer in our party. Already we travel back, I fret and froth about Firkraag–how can I face him now? I fear Jaheira and our summonses won’t cause enough damage to the dragon. But ah! I’l have to think of something soon.

[Day 36]

5PM. I returned to Athkatla by the late afternoon. Despite my misgivings, I thought it the wise thing to do to recruit Minsc. I don’t believe Jaheira can deal enough injurious blows to our enemies with just her club, so I’ll need another warrior. Minsc was then the best option I had, looking upon the dregs of Athkatla like Anomen, Korgan, or Dorn. I pray he will not…speak out of turn…and make us look a fool at inopportune times. But I know he has the discipline enough to at least be part of a months-long march to siege a hostile castle, when he joined with the Flaming Fist to Dragonspear. And yes, he will likely stick with me through to finding Irenicus in order to avenge his charge Dynaheir.

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He’s been loitering about the Promenade for the past month or so since we escaped Irenicus’s dungeon; the three of us in our current party have become much more experience adventurers than him in our time in Amn, but he will just have to catch up fast.

[Day 37]

3AM. I set off in the early morning to face off against Firkraag, eastward. Now with Minsc in tow, I can’t stand wasting any more time. I’m still disappointed that Rasaad abandoned me, but I’ll slay this dragon one way or another. I will travel by way of Trademeet.

[Day 38]

2PM. While in Trademeet, I visited Tiris’s house; and, as luck would have it, was put in a position where I could finally bring the Bridge District murderer to justice.

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I got involved with some mystical “skin dancer” creatures, but ultimately saw through their lies and prevailed, saving the innocent woman Raissa. Fatigued from the casting of Restoration, I decided to rest until the next day when I can continue my passage through Trademeet…

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Current Party:

Candleblood (Level 11 Cleric/Level 12 Mage)
Jaheira (Level 11 Fighter/Level 13 Druid)
Minsc (Level 9 Ranger)
Yoshimo (Level 17 Bounty Hunter)

Reputation: Popular (15)

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Selerel

Habitué
Messages
254
[Day 39]

5PM. In the Windspear Hills, I have slain Firkraag in a fierce battle. Alas! I have finally finished what Gorion started and rightfully ended this terrible beast’s scourge in Amn. He shall no longer be able to terrorize my companions and me, using his evil influence to cruelly plot against me. No longer any threat at all. Good! I have accomplished what I set out to do.

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I had started with having Yoshimo lay as many traps as he could by the base of the staircase leading down into the lair. I exchanged words with Firkraag initially, but I didn’t want to give him any warning before we struck…

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Jaheira summoned two fire elementals, I summoned two skeleton warriors, and Minsc created a simulacrum of himself with Vhailor’s Helm. With Haste, Resist Fear, and Resist Fire and Cold, among other spells cast, we surrounded the dragon. Immediately before we attacked I approached the beast very closely and cast Magic Resistance on him–lowering his.

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During the battle, it took constant spellcasting from me, including additional summonses of carrion crawlers and flesh golems. Once he regained his original magic resistance, I decided now is the time to lure him to Yoshimo’s traps…and thankfully, the traps are what finally slew the dragon.

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Aha! I took some moments after the battle, and we cast healing magic on each other.

8PM. With this weight lifted off my chest from these cursed Windspear Hills, I finally sought out the dryad home. I returned the acorns of those trapped in Irenicus’s dungeon and the dryad prisoners were finally freed.

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I decide to make the trip back to Trademeet this evening; no point in spending more time out here making camp.

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Selerel

Habitué
Messages
254
[Day 41]

4PM. I returned to Athkatla. After spending the night in my quarters at the Temple of Helm, I visted ther Order of the Radiant Heart, the Council of Six Building, and Cromwell in the Docks. The high of defeating Firkraag, unfortunately, is beginning to fade. I realize my other arch-nemesis, Irenicus, is still frustratingly out of reach, even as his shadow war rages on in Athkatla.

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[Day 42]

11AM. No other path to find him has made itself apparent, other than to trust the Shadow Thieves that they can get me to this “Spellhold”. They’re currently in a guild war against Irenicus and his allies, so I understand why they have a stake in this.

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This issue is, between the purchase of Vhailor’s Helm, the Belt of Inertial Barrier, and the Cloak of Displacement…my gold funds are not what they once were. I don’t have the five thousand gold pieces to have Cromwell forge Red Dragon Scale armor, nevermind the fifteen thousand that Gaelan is requiring. Obviously I’m quite a notable citizen and capable adventurer, so I’ll have to figure a plan to come up with the gold I need.

Going through my armory of equipment, I decide to sell the Mail of the Dead and the Ilbratha short sword, as well as a myriad of magical scrolls and two Cloaks of the Shield.

[Day 43]

1PM. I gained the gold enough to forge Red Dragon Scale armor with Cromwell–and Minsc will be adorning it for now. But hrumph, I’m still about six thousand gold pieces away from what I supposedly need to provide to the blasted Shadow Thieves. That is, if I’m to be getting anywhere in my search for Irenicus.

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It’s frankly quite absurd I still have to come up with a small fortune in gold and hand it over to such…unsavory folk. But it looks like I may just have to accept it as a necessary part of my journey.

In the back of my mind, I know there’s a chance I can perform some adventurer’s work for the estranged noble’s daugher, Nalia de’Arnise, if she is still soliciting for help at the Copper Coronet. But I’ll stay away from that opportunity for now, as I like to keep as far as way from the slums and its denizens as I can.

There also may still be the unresolved trouble in Imnesvale, but I’m not sure what level of reward that impoverished town could offer.

I may have the best chances by venturing south from Athkatla again. I will travel to the Wild Forest to attempt to investigate the Wild Mages again, and then return to Watcher’s Keep. Penetrating that fortress is a holy long-term quest–and also happens to be a sure way to gain treasure. It may be dangerous, but my party will have to find a way to dig deeper.

[I realize I’m pushing my luck by trying level 3 of Watcher’s Keep, but I think it’s too in-character not to try it again. I may have to take a reload or two as my party realizes it might be over their head? No reloads since I’ve restarted this playthrough though BTW going back to Day 30...]

[Day 44]

1PM. Likely because we used a different approach, I was able to get farther into the Wild Forest than I had previously, and did eventually meet Neera. Predictably unpredictable, she couldn’t help guide us into the Wild Mage camp. I sent her ahead while my party traveled at its own pace through the woods.

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[Day 45]

12PM. I made camp until the following day, and explored the forest, on the lookout for magical wards and illusions that woud point me in the direction of the Hidden Refuge. Eventually, despite the inconvenience of not being able to spellcast due to the propensity of wild surges, we found the camp.

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1PM. I spoke to Hayes and Telana, the Wild Mages that seem to run this camp. As I should have feared, this place is barely established and more backwater than I would have liked to imagine. These people are verily persecuted by the Thayans and are in desperate need of help. Eh, I am uncomfortable, but I’ll see what I can do. Ultimately it doesn’t seem like there is much for me here.

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There is mention of a Daxus, a rich and powerful mage. Maybe it’s worth seeking him out in Delosar’s Inn, when I return to Athkatla.
 

Selerel

Habitué
Messages
254
[Day 46]

3AM. I headed west to Watcher’s Keep, and made camp after conducting some business with the Order of the Vigil. Waking in the very early morning, we decide to press onto to the third level, to see what other horrors this dungeon can throw our way.

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(One of the bandits that ambushed my party weeks ago had apparently survived, and had been waiting in the wilderness outside the Keep all this time, and took this chance to attack us again...)

4AM. On the third level, I immediately ran into an elven madman on the opposite end of the portal. I look to make sure I don’t end up like him.

6AM. I realize quickly I am in a maze–where one portal leads, its exit does not necessarily lead back. I’ve gotten into battles with various demons and powerful monsters; I was able to survive a room full of chaos-magic mephits, but our group couldn’t handle much more than that, mostly due to the wild magic and dead magic zones. With no summoned creatures and no magical protection or enhancement, Minsc and Jaheira could not slay the Cornugons or Pit Fiends in melee, and we could only jump back through portal after portal, getting more lost as we tried to survive.

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Eventually, we determined we just had to steel ourselves and run through the center of one of these chambers–a demonic gauntlet, if you will–and hope another portal would lead us somewhere safer. Yoshimo led with stealth, but the Cornugons easily saw through it. They blasted him with lightning and other magic, and he died in the room. The rest of us quickly gathered his belongings and pushed on through the portal we selected–actually dropping us back off in the entry compass room. A Vhailor simulacrum resurrected Yoshimo, and I decided to hold for now on farther progression into Watcher’s Keep. As frustrating as it may be, this may be beyond our capabilities for now.

[A reload here. First one recorded since I re-started the campaign (although definitely not the first one that happened in the saga). I had gotten through WK level 2, Rasaad’s quest, and Firkraag, so not bad. This time though the team got slaughtered one by one as I desperately tried to get out of the maze. I kind of knew this would happen, but I was hoping I could keep my characters alive through this gauntlet I was about to put them. I had quicksaved in the middle of this desperate scenario too, so I was really concerned I wouldn’t actually be able to get out without a thousand more reloads–but I was able to make my escape next try.]

Battling our way down to the Imprisoned One will be a challenge–one that I will have to strategize for in the future. For now, there must be simpler ways to grow my treasure. I am going to return to Athkatla.

[Day 47]

10PM. I returned to Athkatla and soon found the Wild Mage Daxus at Delosar’s Inn in the early afternoon. He didn’t want to speak to me, however, until he conducted his performance. I was “early” for it, supposedly. I stayed around until the evening, but it looks like we may not be on the way to forging any sort of connection with this mage–he remains fixated on his performance.

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[Day 48]

3PM. I waited in Athkatla for another day, but Daxos seems to have no intent of leaving this city or even focusing on anything other than his long-awaited performance. Gah, I won’t waste any more time with this.

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It appears I am still forced to collect the gold for Gaelan Bayle. I’m about fifteen hundred gold pieces away, so I will indeed try to track down Nalia de’Arnise and see if my skills and wisdom can be of benefit to her family…

4PM. I do find Nalia in the slums and get further details–some trype of siege or attack on her family’s keep has been going on.

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While in the Copper Coronet, I also speak to the merchant Joluv. I cannot afford them now, but the Sling of Everard and the Defender of Easthaven (assuming I can gain some proficiency in the usage of flails) are two magical items I might be interested in purchasing one day.

[Day 49]

12AM. Not looking to waste more time, we immediately set out eastward for the relatively nearby de’Arnise Hold. We had to fight through some bandits to get there, but arrived right at midnight.

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Current Party:

Candleblood, Level 11 Cleric/Level 12 Mage
Jaheira, Level 11 Fighter/Level 13 Druid
Minsc, Level 10 Ranger
Yoshimo, Level 17 Bounty Hunter

Reputation: Popular (15)

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Selerel

Habitué
Messages
254
[Day 49 Continued]

2AM. We meet the remnants of the de’Arnise guard at their palisade and finally learn we are up against a troll invasion. There may be survivors inside, but after all of this time, it might not be likely. I plan to scout the outskirts of the Hold, then forge ahead inside with the intent of lowering the drawbridge as quickly as possible. From there, my party will help in the extermination of the rest of the invaders. I imagine we’ll be well compensated, and gain quite a bit of prestige among Amnish nobles for the accomplishment. We’ve fought trolls before, so we are competent in their defeat.

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3AM. While in the keep, I decided I’d take weapons, ammunition, and magical adventuering equipment from their stores of supplies, in service of our shared goal; but I’d leave alone the gems and gold. I’m far from a looter.

4AM. I also encounter the stable boy Daleson. Apparently before Lord de’Arnise disappeared, he was trying to collect magical flail heads before the trolls could get to them; and I believe I found the forge, so I may look into creating this magical artifact.

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3PM. Through the morning and into the afternoon, we battled our way through trolls, yuan-ti, hostile golems, and umber hulks. Eventually, down in the basement, we ran into the invader leader, TorGal. Yoshimo was hidden in the throne room, but it looks liked TorGal saw right through the stealth. He intimated that he made some deal with an outside force…but battle broke out, rather predictably. TorGal rushed the door, but Yoshimo slammed it before the monster could get through, and we made our escape back up the stairs.

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Even though we had almost no spells left to cast other than healing spells, I decided I didn’t want to waste more time to rest and give any monster reinforcements a chance to arrive. I would try to slay TorGal right there! He had friends with him, but I think I’m able to draw just him away.

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6PM. With TorGal dead and the realization that Lord de’Arnise had been killed, I reformed the Flail of Ages. It is a mighty weapon, but alas I am not strong enough yet to wield it. And Minsc has no proficiency in the use of flails.

I returned to Nalia, and her reward for my efforts through the day were meager, to say the least. I saw with my own eyes the gold and jewelry that was stored in that Hold (and left it alone); but yet, the de’Arnise family was willing to split with almost none of it. Bah.

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I still don’t quite have fifteen thousand gold for the Shadow Thieves, but once I sell some of these magic weapons I gathered back to the merchants in Athkatla, that should make up the difference–there’s no way to return them to the de’Arnises anyway.

Chapter 3

[Day 50]

1PM. I had returned directly to Athkatla, spent the night at the Temple of Helm, then sold some of my wares. Now with the sum of gold that Gaelan wanted, I am pointed to the direction, finally, of Aran Linvail–the real leader of the Shadow Thieves.

3PM. I find Aran Linvail, and hmph! He puts me to work in his guild war. As I told Yoshimo, it looks like we are destined to come into conflict with this other guild regardless, as it’s allied with Irenicus.

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Of course, I think to myself, I could just ignore all of this and continue to build my life up here in Athkatla…but always I’m led into a fury thinking of what Irenicus did to me–and what he stole from me in Baldur’s Gate. The shame of being thought of as a murderer and vagrant, in my own homeland. It’s true that my stature and reputation in Amn may have already outgrown whatever I could gain back up north, but Irenicus’s insult and injury both remain, unable to heal or be forgotten.

And the idea that he can come back at any time, with a new scheme concocted? I shudder to think of it. He’s clearly interested in my Bhaalspawn blood and needs to be confronted and stopped. It’s become apparent over the weeks that the Cowled Wizards might not be truthworthy prison wardens, and it’s fair that I would want to see justice with own eyes after the crimes committed against me. And yes, Imoen likely deserves better justice than whatever she is receiving. So fine–I’ll complete these tasks for Aran as swiftly and discretely as possible. I’ll likely stay in the Promenade for however long these dealings last, keeping this new conflict well away from the prying eyes of my Temple…
 

Selerel

Habitué
Messages
254
[Day 51]

4AM. Throughout the night, I fought a vampire who had just killed a Shadow Thief, then fought some additional members of the new guild at the Five Flagons, who revealed their main location: beyond blue doors underneath the Graveyard district. I’ve been below in the tombs before, with Korgan and his regrettable scheme.

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I will rest and prepare (and wait for the sun to rise) before launching my offensive.

7PM. I infiltrated the vampire guild, slaying the hive and encountering Bodhi, ally of Irenicus. She hinted at his interests in my divine blood, but wouldn’t say more. Damn my enemies! I battled her until she fled, but did not give up any more information.

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[Idk why I tried to poison a vampire...]

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Jaheira is energy-drained, but I still rush to Aran to let him know of my victory against the vampires.

Aran opens up completely about his struggles against the rival vampire guild, and provides more concrete details about Irenicus’s timeline in Athkatla. He shares my concern that there’s no guarantee Irenicus is incapacitated there, and in fact knows there hasn’t been direct contact with Spellhold for some time.

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My ship, thankfully, is chartered. I’ll prepare this evening and leave early tomorrow morning.

Chapter 4

[Day 60]

12AM. Our voyage is long, but at midnight we arrive on the island of Brynnlaw–where Spellhold supposedly is.

We were immediately ambushed by our captain Havarian. He was in the league with the vampire guild, who attacked us. Sime has proven a relatively useful Shadow Thief ally during this journey.

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I also realize quickly, there are some pirates and bandits inhabiting this settlement that are outright hostile and looking to rob and attack strangers.
 
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Selerel

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254
[Day 60 Continued]

3AM. Within a few hours, and after having to deal with some criminal whorehouse drama, I find out from a Captain Golin that there are going to be two ways to gets into Spellhold: Gain the entry wardstone from a certain Perth the Adept–who I have not yet met–or convince the Pirate Lord Desharik to get me admitted. Hm, I’ll pay a visit to the Pirate Lord first and have a conversation with him…

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Seeing how it’s the middle of the night, I’ll rent a room at the Vulgar Monkey and then make my introduction mid-day. Maybe I’ll stumble upon this Perth fellow while I’m at it.

12PM. After speaking with Desharik the Pirate Lord, we were sent to Spellhold as prisoners. He apparently owed Yoshimo a favor. Strange, but I will take the good luck. We were inside the walls within an hour. I did not have a chance to tell Sime, but no matter, I will be able to accomplish this without a Shadow Thief.

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I chose to make my conversations with the inmates very…limited. To avoid their nonsense, I did not speak to most of them as I looked through the facility for either Irenicus or Imoen.

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2PM. The confrontration with Irenicus happened very soon after we arrived. As we may have suspected, Irenicus was no prisoner–and in fact took over the Asylum for his own experiments. With Yoshimo’s betrayal of me, the mad wizard was able to get the upper hand. I feel a major fool that this traitor bounty hunter was in my party, and am furious about it. I knew I never should have trusted someone like Yoshimo…

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The confrontration continues to go poorly, as Irenicus drained my divine soul for his own sick use. I no longer have some of the divine abilities I’ve developed over the past few months, so I do not doubt that he was successful. The same thing was done to Imoen (who also is a Bhaalspawn-very surprisingly). I don’t know what this means for me, or my future–but I just have to find the villain Irenicus again and figure it out.

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I’ve been left of the bowels of the Asylum to die, but we have no choice but to battle our way out. Imoen was left with us, and joins our party. She can replace the trap detecting and lockpicking of Yoshimo…but Minsc will now have to act as our scout.

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Current Party:

Candleblood, Level 12 Cleric/Level 12 Mage
Jaheira, Level 12 Fighter/Level 13 Druid
Minsc, Level 11 Ranger
Imoen, Level 7 Thief>Level 13 Mage

Reputation: Popular (15)

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Selerel

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Messages
254
[Day 60 Continued]

5PM. Imoen was killed quickly when a trap-disarming went awry. We were able to resurrect her and move on, and encounterd a pack of Yuan-ti a little farther in. The mage gave us some trouble, but we came away unscathed.

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I see there is a Statue of Riddles. As Bodhi had alluded to, this entire place was likely used to test the sanity and intelligence of those imprisoned here. Hmm, I think I should be able to easily pass these “tests”...

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7PM. After a difficult fight with a Pit Fiend that emerged from a dimensional portal, and then a group of Yuan-Ti mages, our party was already fatigued from this cursed place. Bodhi made it seem like there was still time to catch up with Irenicus, if we indeed manage to survive her little game and escape–but who knows what lies she spins, after all? I know I can escape this place, but we won’t be tricked into rushing and getting ourselves killed.

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We shut ourselves in the portal room, and look to get whatever troubled rest we can.

[Day 61]

6AM. I solved all the riddles of the first level, as I knew I’d be able to. I believe it’s the wise move to take and pass as many of these tests as I can, as it can only help my chances to escape. So we moved on farther into Spellhold with no sign of Bodhi so far.

11AM. Flipping through a tome, more and more powerful monsters were summoned to battle. Jaheira was petrified temporarily, but we brought her back to flesh. We got into some trouble with an Umber Hulk ambush, but we were able to get out of it.

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Eventually, we ran into a lich. It saw through Minsc’s stealth and cast spells his way, but he was able to escape and slam the door behind him. I didn’t initially think I had a way right now to defeat the monster…

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Of course, I thought: I have a Simulacrum scroll, and a scroll of Protection from Undead. I held both scrolls and spellcasted a double of myself, who then cast Protection from Undead on Minsc. Minsc, with the Mace of Disruption, slayed the lich and his mummy servants handily.

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Selerel

Habitué
Messages
254
[Day 61 Continued]

4PM. As we dug our way farther out of the asylum, Bodhi eventually confronted us. I prepared for a battle, but then…I transformed into the terrible Slayer creature, a Avatar of Bhaal. I lost control of myself and tried to chase Bodhi down, as my companions fled. Ah! My father’s twisted taint, haunting my flesh. The power I felt is something I’m not used to…but I fear I may eventually succumb to the creature wholly, which would be quite an awful fate. I need to find that bastard Irenicus more now than ever! Onward.

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6PM. A way out has made itself apparent…but from all the spellcasting and experimentation with magical devices down here, we are very tired, and low on spells. We find a small room where we can hole up and hopefully gain some rest before we fight on.

[Day 62]

4AM. After taking some time to clear out the fiends from the rest of this asylum level…we were ready to make our exit. As expected, we passed the “tests of clarity” masterfully and the mystical wardens had no choice but to effect our escape.

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[Reload here (2nd since BG2 Day 30). The Glay Golem room with the chest with the Gesen bowstring…I thought my PC with Sanctuary could grab the contents and make his escape, similar to de’Arnise stronghold. HOWEVER I guess I forgot, or did not realize, that door stays LOCKED until the Clay Golems are killed. So the first time, I just had my Cleric/Mage in there with a Fire elemental that survived about 0.2 seconds. I summoned my own golem, and an Aerial servant, but that didn’t do much. Jaheira was able to give me invisibility potions (sliding under the door??), but that was just buying time because I really had no way to defeat the Golems. Maybe I could have used a Tenser’s Transformation scroll I had? Ehh too late now. This was an annoying one.]

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To confront Irenicus, I determined it most wise to rally the other Spellhold prisoners; I do not believe we can take down a mage as powerful as Irenicus by ourselves. We were forceful about it, and unfortunately this meant we had to lure Lonk the Sane into attacking us.

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6AM. The plan to attack Irenicus was working…until it wasn’t. He fled away before we could finish him. And of course he has stolen my immortal soul, the absence of which will inevitably kill me. This has been his nefarious purpose from the beginning. No choice then but to pursue him and end this madness. I can barely wrap my head around the atrociousness of situation I find myself in…but best just to push on.

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Yoshimo, the traitor, whether under some geas or not, attempted to kill us immediately following with a gang of assassins. We defeated all of them, killing Yoshimo. I feel quite a fool having had such close contact with an agent of Irenicus all of this time, but fortunately it looks like only Jaheira and Minsc are aware of the betrayal.

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[The confrontration with Irenicus took two reloads (nos. 3 and 4 “since Day 30 BG2”). First time…Minsc and Jaheira both got killed in Irenicus’s Horrid Wilting, then I failed a saving throw that petrified me soon afterwards (I have super low saving throws too). The second time, Jaheira died and Minsc got petrified, but Imoen and I managed to force Irenicus to flee. But Aphril had turned hostile and stunned Imoen, and once Yoshimo and the murderers arrived, I couldn’t survive. Third time though everything went smooth. My two reloads before these (WK maze and clay golem room) could have both been avoided with metagaming…but these last two were rougher.]
 

Selerel

Habitué
Messages
254
[Day 62 Continued]

6AM. As I gathered myself and walked about the now-desolate facility, I met again the other traitor, Saemon Havarian, who had used some magic to bypass Spellhold’s wards. He offered me the way out, to sail me to Suldanessallar, apparently the destination where Irenicus’s evils plans will unfold. Clues in his scribed journal point to that conclusion as well.

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But no–it was too easy, and I don’t trust this blathering, traitorous fool. It’s some new scheme to bring about my destruction and defeat, no doubt. Irenicus fled through a magic portal, and we’ll chase him we still can…

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Chapter 5

8AM. Through the portal, we end up in the Underdark, as Havarian hinted at.

I soon meet some duergar traders. They have recently seen two other surfacers, Bodhi and Irenicus, and tell me they were headed to the drow city. Damn! No small feat to pursue them into that hellhole. I shall have to think on this; and beyond, how to escape this blasted Underdark.

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11AM. After battling a mind flayer and then what seemed like endless elementals pouring in from other planes, I encountered my first drow war party down here. Although drow have natural magic resistance, they were ultimately susceptible to our spellcasting and Minsc and Jaheira’s prowess in combat. However, due to our use of magical Haste, we are now fatigued…and no closer to finding any clue about Irenicus.

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I know it’s dangerous to stay still too long down here, but it looks like we have no other choice but to make camp for the day and rest and heal. We’re already surfacers in a place we don’t especially belong–we don’t need to come across as frantic and exhausted to potential predators. We’ll look to push on in the evening.

9PM. In the evening, I set off to explore more of these new, desolate surroundings. I soon discover a svirfneblin settlement, and indeed the deep gnome leader confirms that Irenicus is in the drow city of Ust Natha. Not only that, he provides that a certain “Adalon” has the magic in fact to get me inside. A solution already presents itself–wonderul.

First though, he requires me to kill some nightmarish demon before he can tell me find this Adalon. Sigh…I’m not quite sure if I’m being used, or if I can even trust these deep gnomes…so before I get involved with anything I may regret, I will set out again tonight to explore the surrounding region. I have no idea how far Ust Natha is, and maybe I’m able to find this Adalon anyway; or at least, find this endlessly dark staircase to confirm the svirfneblin’s telling the truth.

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Current Party:

Candleblood, Level 13 Cleric/Level 13 Mage
Jaheira, Level 13 Fighter/Level 13 Druid
Minsc, Level 12 Ranger
Imoen, Level 7 Thief>Level 14 Mage

Reputation: Popular (15)

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Urdnot_Wrex

Habitué
Messages
608
I think you're doing great. Everyone plays the way they like, of course, but with roleplaying I think "no metagaming" weighs more than "no reload". You have to sort out your priorities for that, and minimizing reloads will always be harder when you want to roleplay than when you decide to avoid reloads at any cost, using all the metaknowledge you have of the game and perhaps even exploiting the engine's flaws to your advantage.

Here, have a sip of ryncol! Just drink quickly, it burns through the cup after a while.
 
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