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So, the Shield Maze with a standard setting can get you at a ~1k XP distance from lvl 3. So you fight Hosilla while still lv 2. Then you fight the Water Elemental (and most likely use the glaive you found on Hosilla) while still lvl 2. Then you go through the Gray Garrison with allies and wake up at the inn, and that's when the level-up happens.BTW, @Antimatter, I'm curious if you cleared the 100% of Shield Maze with your current Sylvan Sorcerer and if there is enough exp out there to get level 3 without 'XP sharing OFF' before leaving into the Gray Garrison?
Thanks for this, it's exactly what I didn't realize. I never paid attention to whether a spell requires a full-round action, or how movement distance affected the number of attacks you or enemies make over 1 round. With RtwP, it didn't matter much.A creature's turn consists of a move action and a standard action. During a move action, you can move your full distance (30' for most characters) or take certain other actions which are specified as using the move action in the ability description. Moving up to 5' does not consume your move action.
As a standard action, you can make a single weapon attack or cast most spells. You can also take other actions which are specified as using the standard action in the ability description. Rather than taking a standard action, you can choose to take a second move action instead.
If you do not move, you can take a full-round action. During a full-round action, you can make multiple weapon attacks if you are able to or cast a spell that requires a full-round action (such as most summoning spells).
On a side note, an amazing detail about the Heroism buff. Another thing I was not aware of - just didn't notice the decision had any consequences. Btw, how does Bully work with the Big Bird? Is it for that mega attack that the bird unlocks on lvl 7 or something?