Alastria v. Gromnir
How's your day been, everyone? Mine was all:
Strange as it seems that was it, more or less exactly. I've been trying to stay awake to normalize my sleep schedule. To that end I've been playing BG with my mind flaying transmuter, Alastria. And since I'm in Peru, I've been drinking coca leaf tea instead of coffee. Point in fact, drinking coca leaf tea isn't the same as doing cocaine- dosage makes a difference and the difference here is dramatic. Nonetheless, Gene's little proclamation is probably more applicable to me, today, than it's ever been to any other human being in history. I'm willing to bet on it.
Actually I take that back. I feel like some cartel bloke probably nailed that at one point or another. And then there's the Incans. Lots of Incans. I guess I'm just a pretender after all. I'm ok with that. It's for the best. I'm content to be average in this domain. Average or slightly above.
For real, though: Alastria got her munch on in Sardush.
Alastria may be a terrible mage but she's an outstanding melee fighter. Flipped into her mind flayer form, with her Enchanted Weapon + IH + Tenser's trigger active, she cuts through mooks faster than any character I've played. At 8APR most enemies fall in a quarter of a round. She's brutal.
Thanks to SCS's nerf to Wilting, Alastria has taken to using a Symbol: Stun x 3 Chain against undead.
That synergizes nicely with her Shapechange pre-buff. Flip and nip, game over. No need for the trigger here.
Against Phyldian we decided to pull the trigger. I'm not sure she requires a +3 to hit, but it seemed possible. In any case the Tensered form would be helpful in the next area.
And indeed it was.
With her enemies dropping so fast this got a little boring on my end. Alastria was having a grand ol' time though. She was all:
Thanks to her ProMWs, Grominir's mage slowed us down a bit- enough that our Tenser's ran out before we could finish the orogs. Since we planned to rest before the second floor encounter anyways, we decided to drop a planetar. Fully buffed Alastria easily outpaces the planetar. Unbuffed the planetar wins. Alastria did sneak in the last kill here, though.
On the second floor I decided to let Alastria cast for a change. It seemed like a good experiment in advance of Gromnir. That worked out nicely.
We went with a Symbol: Stun Chain here, mostly as a flavor pick. Wilting would have been the stronger play, ofc.
We followed the standard formula here: buff self, debuff enemies, blast away.
In honor of Iona's use of Burning Hands at L1, I loaded Alastria up with Shocking Grasps. This is a style pick, but it is kind of fun to dump six consecutive Shocking Grasps on whatever poor bloke wanders too close during an IA. I could see myself doing this again.
Onto the mage. PW:B followed by Skull Traps. Shocking grasp finish for the final soldier.
So: What did we learn here? Alastria is first and foremost a melee fighter, but she can pump out some spell damage. All told, there's enough hurt in her book that she doesn't need to fiddle with PIs or Simmys, at least not against Gromnir. All we need to do is dump the book and then pull the trigger for the finish. That should do it.
Here we see Alastria to the south, locked and loaded with IA active.
A Karun the Black Time Stop interrupted Alastria's opening IA, but we were prepared for that exact contingency. All we needed to do was get the planetar down and fill in our buffs. Our second, post Time Stop IA would bring the hurt.
After taking down Berena et al with a Skull Trap barrage, and tying up the southern casters with a planetar, Alastria checked on Gromnir. Badly Injured, huh? I agree, Alastria: that is interesting. It's time for that Tenser's trigger.
But first: IH on the planetar.
Followed by DUHM and a BBoD.
Next the Fireshield: Blue + Fireshield: Red + Stoneskins Sequencer.
And finally the IH + Tenser's + Mislead Trigger. Your days are numbered Gromnir. Naturally, Alastria would have went with Shapechange over BBoD if Gromnir were vulnerable to intelligence modification. He is not.
Sorry we couldn't get you one last serving of brains, Alastria, but it still feels good to full buff chunk a berserker in melee, right?
And for the finale? The coup de grace on Karun the Black? Shoutout to Iona. No pressure, but you should totally finish him off with Burning Hands, Borco, lol.
Best,
A.