Edric, human bounty hunter: Part 2
Our primary goal for the session was to gain some extra muscle before moving on with the main plotline. And I'm sure you all know what that means. Yum, yum.
Navigating Korax through the Basiliskville under stealth allowed Edric to reach level 6 with approx. 35k XP, which means that he can now backstab at 3x and is capable of setting four snares per day in total (2 normal + 2 special). For the record, Mutamin caused minimum delay and zero trouble.
When we were finished with the beasties, Korax complained that he was still so veeery hungry.
I mean, come on, you just had like an entire tasting menu - organic free range lizards, a chubby gnome as the main course, that's a proper culinary experience. If you're a ghoul, that is.
You're saying that you'd like to have a small dessert? That's fine with us then. If it's not Edric, that is. Actually, you know what? There's a diner nearby - Kirian's Buffet. The staff's mean, but the prices are okay and it's 24/7. You should give it a try. And don't worry, we'll cover you with one of our special traps while you take your order. Bon appétit!
In the end, Korax's snacking attempt didn't exactly work out. Sorry about that, pal.
The good thing, however, was that Edric now had the party served on a silver plate. Kirian, slowed and bruised, wandered off the main group and walked straight into one of our traps in the area.
Using his ranged AC advantage and superior damage output, Edric then pummeled Baerin with his throwing knives until we saw a window of opportunity to finish him with a backstab.
The cleric remained to be a threat, so we tried to stay out of his sight but also kept our potions ready in case of an emergency. Using stealth, Edric managed to separate Lindin and draw him towards the rock formations where we had him murdered with repeated backstabs. His plate mail was of little help against our fast piercing weapon.
By keeping him at the very edge of his sight, Edric then patiently lured Peter towards his two remaining snares that he had prepared the day before. He fell without being able to cast a single offensive spell, thus preserving our defensive potions for later use.
Onto Edric's appointment with Meilum. Killing him entirely with traps was admittedly lazy and equally lame, but we just wanted to grab his gloves and move on. He can sue us if he wants, but we'll likely be on the other side of the Cloak Peaks by the time the case's closed anyway.
Certain contents of our shopping list then required us to drive all the way to Ulgoth's Beard, only stopping to refuel and raise our reputation to 19 in fishing village north of FAI by braving the ankheg lair. Using his special traps to slow them down before finishing them in melee, Edric took out two ankhegs, reached the treasure hoard, and reported back to Brun. I usually hate dragging around bodies in BG1, so being able to complete the quest without a STR buff was certainly a pleasant side effect of Edric's high base strength.
With the Cloak of Displacement, the Greenstone Amulet, and a stack of Darts of Stunning secured, and a ProPetrification scroll already stored in our scroll case from earlier, we finalized our preparations for the upcoming trip to Durlag's Tower by stocking up on Potions of Mind Focusing in FAI, fire resistance potions + scroll from High Hedge, and thieving potions from Erdane.
The two battle horrors outside the tower were cut down with a sequence of backstabs, with the occasional Wand of Magic Missile charge thrown in as a finisher.
Edric then entered the second floor, backstabbed the lone ghast in its southern section, removed the Chromatic Orb trap, applied his ProPetrification scroll, and proceeded to clear the four basilisks on the rooftop with traps and yet more backstabs.
Lizard carpet, anyone?
By reaching level 8, Edric earned his fourth proficiency pip (shortbows) and raised his Find Traps score to 65, which will provide a sufficient basis for reaching 100 with Potion of Mind Focusing + Potion of Perception. Additionally, by adding the Potion of Master Thievery on top of these, Edric would also be able to reach 100 Open Locks despite not having invested a single point into OL. With that set-up, we were ready for the big heist, but first we decided to hunt down all the ghasts inside the tower.
After looting the Rashad's Talon and all chests in the tower interior, we applied a green ProFire scroll and descended into the first level of the dungeon where more goodies awaited us in locked containers beyond countless traps.
With our inventory desperately full, we departed for Beregost to cash in the accumulated loot and store our newly acquired Arrows of Dispelling (2x) and Arrows of Detonation (2x) for later use. I'll cover the final stage of our pre-Mulahey preparations in the next post.
Regards,
B.