WarChiefZeke
Habitué
- Messages
- 161
In between powering up my halfling druid on Everquest - which i'm still doing and is highly addicting - the only other thing i'm doing is revisiting an old favorite of mine, Legend of Legaia.
Legaia uses a turn-based martial arts fighting system where you are choosing individual attacks (weapon attack, low kick, high kick, right punch, etc.) that you can chain into various special moves (high kick, low kick, high kick becomes a backflip attack for the main). These special attacks aren't shown to you, you have to discover them. As you level up your combos become longer and the specials flashier.
Because the last attack of your special move becomes the first attack for a new special move (because backflip ends with high kick, another backflip only needs low kick, high kick), there are many ways to chain together different specials. Many of these look quite good for their time and the sound effects make the blows feel heavy and satisfying.
Because of this I don't get bored with even random mobs. It's fun to try a new combo and kick the shit out of something.
Legaia is a post-apocalyptic setting. There are very few human cities left. The story is all over the place. God created a race of magical stone golems called Seru to aid humanity. God is half-human and half-seru. A corrupt class of nobles experimented on Seru to destroy the world using something called "Mist" to drive them crazy but really it's more like the evil Seru did it. An order of warrior-monks who have sworn off all Seru play a big role.
There is a great variety in music and all the tracks are catchy and good. It definitely has its own unique sound and it adds to the gameplay. The boss music in particular is quite good.
Legaia uses a turn-based martial arts fighting system where you are choosing individual attacks (weapon attack, low kick, high kick, right punch, etc.) that you can chain into various special moves (high kick, low kick, high kick becomes a backflip attack for the main). These special attacks aren't shown to you, you have to discover them. As you level up your combos become longer and the specials flashier.
Because the last attack of your special move becomes the first attack for a new special move (because backflip ends with high kick, another backflip only needs low kick, high kick), there are many ways to chain together different specials. Many of these look quite good for their time and the sound effects make the blows feel heavy and satisfying.
Because of this I don't get bored with even random mobs. It's fun to try a new combo and kick the shit out of something.
Legaia is a post-apocalyptic setting. There are very few human cities left. The story is all over the place. God created a race of magical stone golems called Seru to aid humanity. God is half-human and half-seru. A corrupt class of nobles experimented on Seru to destroy the world using something called "Mist" to drive them crazy but really it's more like the evil Seru did it. An order of warrior-monks who have sworn off all Seru play a big role.
There is a great variety in music and all the tracks are catchy and good. It definitely has its own unique sound and it adds to the gameplay. The boss music in particular is quite good.