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- 445
With my limited time now, having little girl and work occupying most of it, I tried to squeeze some hours into Clair Obscur: Expedition 33, to see what's all the fuzz about.
While I'm still at the very beginning of the game (just finished Prologue), I can already say this is going to be fun. I like the story and characters so far, combat is also interesting (even if difficult). The only thing that could be better, in my opinion, is exploration - specifically the fact that the game is corridor type, while looking like open world at the same time. In result, I constantly run into an invisible walls, because I think there is a passage there. The fact that most of recent games I played were open worlds probably doesn't help to swiftly switch to God of War-like exploration.
The visuals, UI, characters, music and atmosphere are all fantastic.
A yeah, so far, call me intrigued. Can't wait to dive deeper into the story.
While I'm still at the very beginning of the game (just finished Prologue), I can already say this is going to be fun. I like the story and characters so far, combat is also interesting (even if difficult). The only thing that could be better, in my opinion, is exploration - specifically the fact that the game is corridor type, while looking like open world at the same time. In result, I constantly run into an invisible walls, because I think there is a passage there. The fact that most of recent games I played were open worlds probably doesn't help to swiftly switch to God of War-like exploration.
The visuals, UI, characters, music and atmosphere are all fantastic.
A yeah, so far, call me intrigued. Can't wait to dive deeper into the story.