WotR Last Azlanti Normie Core Attempt
Challenge: Complete a thematic Sword and Board Fighter 20 Last Azlanti Core
Meet Matilda, devotee of Iomedae, rejected from paladin-school due to her Demonic heritage.
Demon-spawn Tiefling Fighter 1
Str: 19
Dex: 13
Con: 16
Int: 11
Wis: 10
Cha 9
Feats...
A few things:
1. There are a few other "free revive" spots in the game. Can't remember the others except the Grey Garrison though.
2. IIRC the door in grey garrison can be dispelled with dispel magic just like the supporting mages do.
3. Ever ready is fantastic imo
Yes, I have noticed this in the past. I assumed it was some old oversight as it makes the necklace much better since the AoO penalty will never trigger.
Usually give the Amulet to Valerie though, since who doesn't want their tower shielder to somehow be getting sneak attacks in 😇
Also Keen Kitsune Sage Sorc is great. Charisma is dump stat material with Healer background. Would rather a Keen Kitsune Wizard though, personally, because of the 1/2 round metamagic and the faster spell progression, but that's just me.
The safest is enlarging, heroism and bulls strength (via scroll) and hasting (via potion) Seelah and giving her a glaive - reach + the Str bonus + damage size up means you can overcome the DR. Should take around 4 rounds on core. Either Lann or Wenduag can tank with potion of protection from...
Haha they nerfed Elemental Barrage at last. Now just get rid of the Expanded arsenal DC stacking exploit and the Protective luck +cackle stacking exploit pls.
Overall I think the Witch is just not interesting enough to me to be worth the effort even though I really wish It was. If there was a sub-class that gave a couple more feats like Seeker class (to take advantage of metamagic with sufficient tempo - example 2x spell focus feats 2x spell pen...
Getting ready for the EE. Planning a Demon Witch Enchanter/Necromancer playthrough.
The witch spellbook takes some getting used to since it is a hybrid spell book, supplemented with patron spells. Overall it is not a popular class, judging from the lack of "builds" online. So I am having a...
Doing a "No mythic powers" run at the moment- currently on island number 23.
Had some really dicey stuff early on (tank dead for half a chain until I could hire a new merc), but am currently ripping with 2x Eldritch Scoundrel Monks and then ranged Slayer, Zen Archer, Life Oracle, Fire...
So yes, it was made for a 2nd run - however, due to some really fun quirks of BG1 it is possible to route through the game in a near risk-less way which a small group of people decided was a pretty fun and silly way to play. Because paralysis means auto-hits, Korax will mean you an destroy the...
You can see in the above that there were plenty of chests which I did not open. This is because killing enemies gives little XP, combined with the rogue-lite setup regarding conserving resources means that if you see a dangerous enemy and you think they are not on the main route then it is a...
The travails were exceptionally hard, but we made it past the third island chain. Here's the final boss fight.
Final party member added is a Diviner Wizard.
Absolute props to the island with the headwind on which meant I aged 1 year for every round of combat; and after 20 rounds of combat...
Managed to crack the first island chain.
Squads all ready for the 2nd chain. Left to right: Slayer (Longbow), Eldritch Scoundrel + Monk (Dueling Sword), Freebooter (Glaive), Oracle (Longsword + shield), Spirit Hunter (Longbow):
So interestingly there was something written into the BG trilogy: that Bhaalspawn could not be resurrected because iirc their Bhaal essence is lost at the moment of death and they disintegrate. Bhaalspawn can technically be resurrected by a demi-god level power (think pocket plane events in...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.