More on Greedfall 2. I admire people who follow their dream. Also, yay for the studio's CEO to be so involved into actual game development.
CEO of French developer Spiders, Jehanne Rousseau, explains how the studio is continuing its quest to create BioWare-style RPGs with its big plans for GreedFall 2.
www.ign.com
"Jehanne Rousseau, CEO of French developer Spiders, loves BioWare games. She, along with her development team, love BioWare games so much that Spiders’ informal mission is to make character-rich RPGs during a period when BioWare… just isn't.
“We are all fans of these types of games, so I guess [the reason Spiders decided to make BioWare-style RPGs] was partly out of our frustration, because we couldn't play these types of games again,” she says. “Because [BioWare] was a huge influence to us we really wanted to be able to develop those kinds of games.”
"The plan is for GreedFall 2 to feature seven companion characters (up from the original’s five), making for a roster that rivals (at least in raw numbers) the crew of the Normandy. “You will be able to take control of them,” promises Rousseau. “So we are getting closer and closer to our reference there. The idea is really to try to give players who love the type of BioWare games like Dragon Age [the ability to] travel in another world with a different type of setting.”
Also, she's modest:
"With inspirations picked from BioWare’s golden years, you’d think that Spiders is aiming for the stars. Yet Rousseau is very humble about her ambitions for GreedFall 2 and her studio. “I won't say the usual stuff like, ‘We want to become the best studio in RPGs, blah, blah,’” she says. “No, it can't be true because there are far bigger studios over there. But we can deliver some amazing adventures to players and share with them this love for these types of games, for these types of stories, and this is what I'm aiming for today.”