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Urdnot_Wrex

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or as intricate as the sci-fi lore built over the course of the Mass Effect trilogy

Tbh I did.

Honestly, from the creators of the Elder Scrolls world, I did expect an intricate lore and complex story.

Of course it's set not that far in the future, so humanity won't have evolved or changed so much, and aliens aren't there, so the part of exploration that goes beyond mining the resources of the next 999 planets doesn't have that much of a chance.
So many planets with different habitats, but all filled only with wildlife and resources.
A mining simulator mainly? Meh.

Exploration probably means something different to everyone. I expected more science, more philosophy, more reason behind it. Driven by curiosity, not business.

This looks like the space exploration purely based on "we have exploited our home planet already, but we're humans, alone in the universe, so we do have infinite resources, let's go and exploit all those now too!"

Maybe that's how it will actually happen if NASA, ESA etc and scientific research and development doesn't get funded anymore and only people like Musk and Bezos build spaceships and fund "exploration".
 

Black Elk

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I'm getting pretty excited for Star Trek: Infinite so I basically just teleported some enthusiasm and anticipation over to that one lol.


I mean when your target audience is squarely in the 29.99 quadrant, leaves a little more room to get stoked.

If I exclude Star Wars games, and Mass Effect, then my favorite sorts of 'Space' games are really more in the 4x genre than CRPG.

Master of Orion and the sequel MOO2 were top favs, as two very well knocked off Star Trek type games, which I enjoyed more than the actual Star Trek games and there have been many of those. MOO CTS and Stellaris pretty much same deal.

Stellaris I think was more compelling as a game, and certainly had more staying power, but I still found that last MOO title pretty fun too despite its many shortcomings. (I dont speak of MOO3 as that game dissappointed me greatly.) But anyway, now the peeps that brought us those, are using the Stellaris framework to do this. Go figure!

This I think could work though, I mean they already had Worf as the narrator for MOO:CTS and Stellaris is Stellaris, so that gives them some street cred with me. Like at least they probably got a few people on comms who know who to call, ya know hehe.

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I like Berkey illustrations and the whole vibe like the Expanse that I think people wanted from Starfield, but it's just hard to do a setup for that without going all Aliens all over the place and having that be the central thing that drives it. I think it's more fun to roleplay an entire spacefaring civilization rather than a spacefaring individual, or crew of individuals on a ship, but that's probably for a whole host of reasons specific to my own gaming background.

My Trek era is definitely DS9. I could try to claim TNG but that was like only in syndication. DS9 hooked in just at the right age. Obviously Picard season 3 was great, an unabashed success, and I'm all for Legacy, but some of the newer stuff I can do without. Show me a clip with DS9 and promises of multigenerational conflicts vs Cardassia and I'm on board. I know what to look out for, and exactly what I want from that. It doesn't need to blow my mind with the graphics hehe. Black construction paper will do, if they can nail the rest! Right? Like of course depending entirely on whether you thought Stellaris was cool I guess. But I did, so gives me that gamma ray of hope for a Halloween still lost in space.

For me, when imagining hopeful humanistic futures, if we don't get the Federation out the deal, then somebody fucked up big time. I still wish they'd get the ball rolling sooner. I want Starfleet, not Space Force or SpaceX. Anything less is bound to be disapointing! hehe
 
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Cahir

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Chronicler

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Apparently the current CEO of Unity is the former CEO of EA Games or something like that, which explains a lot.

A couple of the games I play use the engine, so I wonder if they're going to transition to something else.

Fate Grand Order has been wrestling with its spaghetti code pretty much since it launched. They were expecting it to just be some shitty mobile game, not a tentpole of the franchise making 7 billion dollars a year. Would probably be worth the investment to take this opportunity to finally sort out their shit, but I suspect it won't come to that.
 

Black Elk

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Hehehe like a straight up cartoon villain? Lol

Used to cater for Electonic Arts on rogue occassions during the tail end of this dude's tenure. The whole corporate culture there felt sorta weird and not particularly game oriented. I mean compared to Namco USA or Roblox, or like literally everyone else, who seemed to throw better parties. Just sunday bars there, making a mess, probably cause of the ice cream pedigree lol. Even CBS did that better though, during the same time frame. Like at least they had us dress up as Black Ops II zombie cater-waiters, before showering the carpet with sprinkles and butterscotch and oreo cookie crumbles that I'd have to clean up later. When they launched a new game least people seemed to have fun.

I think it maybe starts at the top sometimes and filters down. Certainly it was a storied legacy at one point for EA. But you can just look at the guy for 2 seconds and know for sure that this individual doesn't have a fucking clue how to "Skate or Die!" Lol. You know what I'm saying.

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Like who puts these mopes in charge anyway? I think the dude who replaced him at EA might have been worse. I judge em all based on how well they fed their employees hehe.

Apparently this blew back so hard with the Unity thing that they had to like cancel work and close offices today? Like a real wingnut thing... kinda depressing.


Pretty crazy
 
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Black Elk

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Meanwhile in a less dispiriting corner of the galaxy... I'll take this second positive preview of Star Trek: Infinity as a good sign!


Also on the grand strategy 4x front. I saw this the other day. It's a mod overhaul of Empire: Total War, which remains a favorite despite being sorta buggy and half baked on arrival. I still have a preference for the first 2 games in that series before they went all 3d with the campaign map. But Rome and Empire were pretty cool too, and the latter I thought had a good approach for a world map with connecting theaters.


I played a lot of Empire Darth mod, but this seems next level...

 

Antimatter

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Looks like the rumor about a remaster of Oblivion was true.


Before it was acquired by Microsoft, ZeniMax Media, the parent company of studios like Bethesda Game Studios and id Software, was working on remasters of The Elder Scrolls IV: Oblivion, Fallout 3, and a new entry in the Doom franchise, according to new documents revealed as part of FTC v. Microsoft.

 

Chronicler

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I guess they've rereleased Skyrim enough times. Time to remember there are other Elder Scrolls games. God forbid, maybe even make a new one if they can find time for that.

Wonder what kind of quality of life improvements they could make to it? Oblivion is a game with a lot of charm, that I had a lot of fun with back in the day, but you spend so much time fighting the game as you play it, I haven't been able to enjoy it in a long time.
 

Antimatter

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I once posted a list of mods I used, it solves the main issue of Oblivion. As for the remaster, it's difficult to say, according to the rumor, it was supposed to be using Unreal Engine and the old code in the background (which is a technically possible thing to do). It's a game that gives a very warm feeling, I still plan to return to my playthrough of it from 2 years ago.
 

Cahir

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Oblivion is the only TES game from the grand 3 (Morrowind, Oblivion, Skyrim) I actually haven't finished (main story at least). I tried twice, and both times I fall into the same trap of doing every side and guild quest available, only to lose steam for the main story. I'd be very much interested to give it a go for the third time in refreshed version.
 

Skatan

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Meanwhile in a less dispiriting corner of the galaxy... I'll take this second positive preview of Star Trek: Infinity as a good sign!


Also on the grand strategy 4x front. I saw this the other day. It's a mod overhaul of Empire: Total War, which remains a favorite despite being sorta buggy and half baked on arrival. I still have a preference for the first 2 games in that series before they went all 3d with the campaign map. But Rome and Empire were pretty cool too, and the latter I thought had a good approach for a world map with connecting theaters.


I played a lot of Empire Darth mod, but this seems next level...


I saw these news about "ETW 2" too and I have to try it out sometime! I still have a darthmod install of ETW and play every now and then, though it's getting less and less after I became hooked on the PDX drug called EU4. I can't know how many thousands of hours I have on ETW since almost all of them are before Steam, but it's maaaany (though even more on RTW).

Still, a dream come true would be a stable ETW set in the 17th century or even 16th century. I love ETW and the 18th century, but battle-wise it can get a bit stale after a hundred hours since most battles play out rather similarly.
 

Antimatter

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Another bleak day for people working in the industry. It's an absolutely great year for fans of video games, and also a totally horrible year for general developers.



The trend to gather under big umbrellas of corporations (Microsoft and Embracer acquisitions) over the last 3-5 years started to backfire very badly. I hope what it will lead to is the resurgence of small/mid indie studios around the world working with small/mid publishers.
 

Black Elk

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Yeah it's pretty demoralizing. Also the whole trend of trying to aggregate everything under one giant roof has just failed so miserably for anything but massive grift when you consider the space writ large. Like they consolidated a lot at the top, but then the actual workers are left holding the bag? Alas, screw that!

When people keep getting burned over and over, I think of O'Brien in that one Episode of Deep Space Nine. What was his line there, something like 'he wasn't just a hero, he was a union man!' I thought it was funny to see him in Hell on Wheels a decade or so later doing the opposite riff when playing the role of Railroad Baron trying to win at high stakes Monolopy hehe.

The Quark and Rom dynamic was always so great! Next level in that episode...


I did see this buried amidst a bunch of news about studio layoffs, which is probably news worthy as well... 98% of their members voted Yes to authorizoraztion, in case shit gets dicey at the dabo wheel in the days ahead


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Antimatter

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The trend to gather under big umbrellas of corporations (Microsoft and Embracer acquisitions) over the last 3-5 years started to backfire very badly. I hope what it will lead to is the resurgence of small/mid indie studios around the world working with small/mid publishers.
Welp.

"A new Bloomberg report reveals Disney executives are looking to get further into games. Their solution? Acquire Electronic Arts.

Sources speaking to the outlet say executives under current CEO Bob Iger want him to perform a "bolder transformation" of Disney's video game division. Rather than license out properties like Marvel and Star Wars, it should buy up a publisher with extensive game experience, and EA specifically was mentioned.

Iger is said to be "noncommittal" about the matter, but the two companies have had a somewhat stable relationship over the last eight years."

 

Chronicler

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Feel like Disney's a lot bolder in their acquisitions these days.

Like, smaller businesses getting bought up by companies like Disney was always a thing, but now it seems like they're absorbing other Corporate Giants. EA's one of the biggest names in their industry, short of the ones who make their own consoles.

Pretty sure that Fox merger would've been shut down under many previous governments, but I guess we're just stuck with it since they found a lax enough moment to do it.
 

Antimatter

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It's so inspiring to read about video games in an article about Grammys:

"And in only its second year of existence, the “score soundtrack for video games and other interactive media” category is bound to be filled with fan favorites. Bear McCreary’s “God of War: Ragnarok” has already won the BAFTA for game music and is a likely nominee.

“Star Wars: Jedi Survivor,” by Stephen Barton and Gordy Haab, has been widely ballyhooed, as has the first-ever interactive videogame musical, “Stray Gods,” by Austin Wintory, Jess Serro and Tripod.

Among other game scores up for possible Grammy nomination: Inon Zur’s “Starfield,” Borislav Slavov’s “Baldur’s Gate 3,” ” and the Harry Potter-inspired “Hogwarts Legacy” by Peter Murray, J. Scott Rakozy and Chuck E. Myers."

 
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